Esempio n. 1
0
 public void OnFire(InputAction.CallbackContext value)
 {
     if (isAiming && value.started)
     {
         if (_canShoot)
         {
             _canShoot = false;
             StartCoroutine(TimerRoutine());
             _shooting.Fire();
             isFiring = true;
         }
     }
     if (value.canceled)
     {
         isFiring = false;
     }
 }