Esempio n. 1
0
    void Start()
    {
        motionOrders = motionOrderObjects.motionOrders;

        actionDemoManager = GameObject.FindObjectOfType<ActionDemoManager> ();
        actionManager = GameObject.FindObjectOfType<ActionManager> ();
        reaction = GameObject.FindObjectOfType <Reaction>();
        timeManager = GameObject.FindObjectOfType <TimeGaugeManager> ();

        GameObject musicPlayer = GameObject.FindObjectOfType<StageDirector> ().GetMusicPlayer ();
        music = musicPlayer.transform.FindChild ("Main").GetComponent<AudioSource>();
        actionCheck = false;

        resultLoaded = false;

        GameManager.Instance.ResetScore ();
    }
Esempio n. 2
0
    void Start()
    {
        motionOrders = motionOrderObjects.motionOrders;

        actionDemoManager = GameObject.FindObjectOfType <ActionDemoManager> ();
        actionManager     = GameObject.FindObjectOfType <ActionManager> ();
        reaction          = GameObject.FindObjectOfType <Reaction>();
        timeManager       = GameObject.FindObjectOfType <TimeGaugeManager> ();

        GameObject musicPlayer = GameObject.FindObjectOfType <StageDirector> ().GetMusicPlayer();

        music       = musicPlayer.transform.FindChild("Main").GetComponent <AudioSource>();
        actionCheck = false;

        resultLoaded = false;

        GameManager.Instance.ResetScore();
    }