void OnDisable() { foreach (var tool in m_lsATs) { if (ATGUILib.UIGroupExpanded(m_dicATID[tool])) { tool.OnDisable(); } } EditorApplication.update -= OnUpdate; }
void OnEnable() { if (!m_bInited) { Init(); } foreach (var tool in m_lsATs) { if (ATGUILib.UIGroupExpanded(m_dicATID[tool])) { tool.OnEnable(); } } EditorApplication.update += OnUpdate; }