private void Draw_SVNUpdate() { bool bChanged = false; m_stkRm.Clear(); GUILayout.BeginVertical(EditorStyles.objectFieldThumb); for (int i = 0; i < m_lsUpdatePath.Count; ++i) { string s = m_lsUpdatePath[i].m_sPath; GUILayout.BeginVertical(EditorStyles.objectFieldThumb); GUILayout.BeginHorizontal(); ATGUILib.ChangeableButton("更新", !string.IsNullOrEmpty(m_lsUpdatePath[i].m_sPath), a => SVNUpdate((string)a), m_lsUpdatePath[i].m_sPath, 40); EditorGUI.BeginChangeCheck(); GUI.contentColor = ATGUILib.EnhanceColor(Color.green); m_lsUpdatePath[i].m_sDescribe = EditorGUILayout.TextField(m_lsUpdatePath[i].m_sDescribe); GUI.contentColor = Color.white; if (EditorGUI.EndChangeCheck()) { bChanged = true; } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (ATGUILib.PathBar("更新目录", ATHelper_File.CorrectPath(ATDefine.Path_Project + "/.."), ref s, "", 190, true, false)) { m_lsUpdatePath[i].m_sPath = s; bChanged = true; } if (GUILayout.Button("-", EditorStyles.miniButton)) { bChanged = true; m_stkRm.Push(i); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUILayout.Space(5); } for (int i = 0; i < m_stkRm.Count; ++i) { m_lsUpdatePath.RemoveAt(m_stkRm.Pop()); } if (bChanged) { SetConfig <string>(c_sConfig_UpdatePath, CombinePath(m_lsUpdatePath)); } GUILayout.Space(10); if (GUILayout.Button("新增地址")) { m_lsUpdatePath.Add(new PathDescribe("", "---设置更新目录备注---")); } GUILayout.EndVertical(); EditorGUILayout.TextArea(sInfo); }
public override void OnGUI() { if (string.IsNullOrEmpty(Path_Unity) || !new DirectoryInfo(Path_Assemblies).Exists) { string sPath = ""; if (ATGUILib.PathBar("设置Unity路径", "", ref sPath, "", 130, true)) { if (sPath.EndsWith("Editor")) { Path_Assemblies = ATHelper_File.CorrectPath(Path.Combine(sPath, InnerPath_Managed)); if (new DirectoryInfo(Path_Assemblies).Exists) { Path_Unity = sPath; SetConfig <string>(Config_UnityPath, sPath); } else { Path_Assemblies = ""; } } } return; } GUI.backgroundColor = ATGUILib.EnhanceColor(ATGUILib.LightBlue); EditorGUI.BeginChangeCheck(); m_sInfo = EditorGUILayout.TextArea(m_sInfo, GUILayout.Height(400)); GUI.backgroundColor = Color.white; if (EditorGUI.EndChangeCheck()) { m_kCompileResult = null; } GUILayout.Space(10); EditorGUILayout.TextArea(GetInfo(), GUILayout.Height(200)); GUILayout.Space(10); GUILayout.BeginHorizontal(); ATGUILib.ChangeableButton("编译", m_kCompileResult == null, Complile); ATGUILib.ChangeableButton("运行", m_kCompileResult != null && !m_kCompileResult.Errors.HasErrors, Run); GUILayout.EndHorizontal(); }
public override void OnGUI() { i = EditorGUILayout.IntField(i); sInfo = EditorGUILayout.TextArea(sInfo); if (GUILayout.Button("显示")) { ATUtils_WinAPI.ShowWindow(new IntPtr(i), 3); } if (GUILayout.Button("隐藏")) { ATUtils_WinAPI.ShowWindow(new IntPtr(i), 2); } if (GUILayout.Button("捕获ListView文本")) { var e = new ATUtils_WinAPI.ListViewCatecher.ListView(); ATUtils_WinAPI.ListViewCatecher.DoCatch(i, e); foreach (var k in e.Items) { foreach (var d in k) { UnityEngine.Debug.LogError(d); } } } if (GUILayout.Button("窗口位置")) { ATUtils_WinAPI.RECT rect = new ATUtils_WinAPI.RECT(); ATUtils_WinAPI.GetWindowRect(i, ref rect); UnityEngine.Debug.LogError("L:" + rect.Left + " R:" + rect.Right + " T:" + rect.Top + " :B" + rect.Bottom); } if (GUILayout.Button("发送信息")) { ATUtils_WinAPI.SendMsg2Window(new IntPtr(i), sInfo); } if (GUILayout.Button("模拟按键")) { for (int index = 0; index < sInfo.Length; ++index) { ATUtils_WinAPI.SendMessage((IntPtr)i, ATUtils_WinAPI.WM_CHAR, sInfo[index], 0); } } using (var h = new ATGUILib.H()) { ATGUILib.ChangeableButton("开始监听按键", !m_blisten, a => { hook = new ATUtils_WinAPI.KeyboardHook(); hook.KeyDownEvent += (x, y) => UnityEngine.Debug.LogError("KeyDown:" + (char)y.KeyCode); //hook.KeyPressEvent += (x, y) => UnityEngine.Debug.LogError("KeyPress" + y.KeyCode); hook.KeyUpEvent += (x, y) => UnityEngine.Debug.LogError("KeyUp:" + (char)y.KeyCode); hook.Start(); m_blisten = true; } ); ATGUILib.ChangeableButton("停止监听按键", m_blisten, a => { hook.Stop(); m_blisten = false; } ); } }