static void Laneclear() { if (!(AIO_Func.getManaPercent(Player) > AIO_Menu.Champion.Laneclear.IfMana)) { return; } var Minions = MinionManager.GetMinions(1000, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseE && E.IsReady()) { AIO_Func.LH(E, float.MaxValue); } if (AIO_Menu.Champion.Laneclear.UseW && W.IsReady() && Minions.Any(x => Orbwalking.InAutoAttackRange(x))) { W.Cast(); } if (AIO_Menu.Champion.Laneclear.UseQ && Q.IsReady()) { AIO_Func.LH(Q, 0f); } }
static void Laneclear() { var Minions = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.Enemy); var EM = MinionManager.GetMinions(Game.CursorPos, 150f, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.MaxHealth).FirstOrDefault(x => !x.HasBuff2("YasuoDashWrapper") && x.Distance(Player.ServerPosition) <= E.Range); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseQ && Q.IsReady()) { if (Q.CanCast(Minions[0])) { AIO_Func.LH(Q, float.MaxValue); //AIO_Func.LCast(Q,Minions[0],QD); } } if (AIO_Menu.Champion.Laneclear.UseE && E.IsReady()) { if (E.CanCast(EM)) { E.Cast(EM); } } }
static void Laneclear() { if (!(AIO_Func.getManaPercent(Player) > AIO_Menu.Champion.Laneclear.IfMana)) { return; } var Minions = MinionManager.GetMinions(1000, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseE && E.IsReady()) { var _m = MinionManager.GetMinions(E.Range, MinionTypes.All, MinionTeam.Enemy, MinionOrderTypes.MaxHealth).FirstOrDefault(m => (E2 ? AIO_Func.isKillable(m, Q, 1) : AIO_Func.isKillable(m, Q, 0)) && HealthPrediction.GetHealthPrediction(m, (int)(Player.Distance(m, false) / E.Speed), (int)(E.Delay * 1000 + Game.Ping / 2)) > 0); if (_m != null) { AIO_Func.AtoB(E, _m); } } if (AIO_Menu.Champion.Laneclear.UseQ && Q.IsReady()) { AIO_Func.LH(Q, 0); } }
static void Laneclear() { if (!(Player.ManaPercent > AIO_Menu.Champion.Laneclear.IfMana)) { return; } var Minions = MinionManager.GetMinions(1000, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseQ && Q.IsReady()) { AIO_Func.LH(Q, 1f); } if (AIO_Menu.Champion.Laneclear.UseW && W.IsReady() && Minions.Any(x => x.IsValidTarget(W.Range))) { var farmloc = W.GetCircularFarmLocation(Minions); if (farmloc.MinionsHit >= 3) { W.Cast(farmloc.Position); } } }
static void Laneclear() { if (!(AIO_Func.getManaPercent(Player) > AIO_Menu.Champion.Laneclear.IfMana)) { return; } var Minions = MinionManager.GetMinions(1000, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseE && E.IsReady()) { if (Minions.Any(x => x.IsValidTarget(E.Range))) { AIO_Func.LH(E, 0); } } if (AIO_Menu.Champion.Laneclear.UseQ && Q.IsReady()) { var Farmloc = Q.GetLineFarmLocation(Minions); if (Farmloc.MinionsHit >= 5) { Q.Cast(Farmloc.Position); } } }
static void Laneclear() { if (!(Player.ManaPercent > AIO_Menu.Champion.Laneclear.IfMana)) { return; } var Minions = MinionManager.GetMinions(1000, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseQ && Q.IsReady()) { AIO_Func.LH(Q); } if (AIO_Menu.Champion.Laneclear.UseW && W.IsReady() && Minions.Any(x => x.IsValidTarget(W.Range))) { AIO_Func.CCast(W, Minions[0]); } if (AIO_Menu.Champion.Laneclear.UseE && E.IsReady()) { AIO_Func.LH(E); } }
static void Lasthit() { if (!(Player.ManaPercent > AIO_Menu.Champion.Lasthit.IfMana)) { return; } if (AIO_Menu.Champion.Lasthit.UseQ && Q.IsReady()) { AIO_Func.LH(Q, 1f); } }
static void Lasthit() { if (!(AIO_Func.getManaPercent(Player) > AIO_Menu.Champion.Lasthit.IfMana)) { return; } if (AIO_Menu.Champion.Laneclear.UseQ && Q.IsReady()) { AIO_Func.LH(Q, 0f); } }
static void Lasthit() { var Minions = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Lasthit.UseQ && Q.IsReady()) { AIO_Func.LH(Q, float.MaxValue); } if (AIO_Menu.Champion.Lasthit.UseE && E.IsReady()) { AIO_Func.LH(E); } }
static void Jungleclear() { if (!(Player.ManaPercent > AIO_Menu.Champion.Jungleclear.IfMana)) { return; } var Mobs = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth); if (Mobs.Count <= 0) { return; } if (AIO_Menu.Champion.Jungleclear.UseQ && Q.IsReady()) { AIO_Func.LH(Q, 0); } }
static void Laneclear() { if (!(Player.ManaPercent > AIO_Menu.Champion.Laneclear.IfMana)) { return; } var Minions = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseQ && Q.IsReady()) { AIO_Func.LH(Q, 0); } }
static void Laneclear() { var Minions = MinionManager.GetMinions(Orbwalking.GetRealAutoAttackRange(Player), MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseW && W.IsReady()) { W.Cast(); } if (AIO_Menu.Champion.Laneclear.UseE && E.IsReady()) { AIO_Func.LH(E, float.MaxValue); } }
static void Laneclear() { if (!(AIO_Func.getManaPercent(Player) > AIO_Menu.Champion.Laneclear.IfMana)) { return; } var Minions = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.Enemy); if (Minions.Count <= 0) { return; } if (AIO_Menu.Champion.Laneclear.UseW && W.IsReady()) { W.Cast(Player); } if (AIO_Menu.Champion.Laneclear.UseE && E.IsReady()) { AIO_Func.LH(E); } }