Esempio n. 1
0
        public static GlobeTypes GetGlobeType(this ACDItem item)
        {
            switch (item.GetObjectType())
            {
            case TrinityObjectType.ProgressionGlobe:
                if (GameData.GreaterProgressionGlobeSNO.Contains(item.ActorSnoId))
                {
                    return(GlobeTypes.GreaterRift);
                }
                return(GlobeTypes.NephalemRift);

            case TrinityObjectType.PowerGlobe:
                return(GlobeTypes.Power);

            case TrinityObjectType.HealthGlobe:
                return(GlobeTypes.Health);
            }
            return(GlobeTypes.None);
        }
Esempio n. 2
0
 public static int GetGoldAmount(this ACDItem item)
 {
     return(item.GetObjectType() == TrinityObjectType.Gold ? item.Stats.Gold : 0);
 }
Esempio n. 3
0
 public static bool GetIsPickupNoClick(this ACDItem item)
 {
     return(GameData.NoPickupClickItemTypes.Contains(item.GetTrinityItemType()) ||
            GameData.NoPickupClickTypes.Contains(item.GetObjectType()));
 }