Exemple #1
0
        public static Board xmlToBoard(XElement boardXML)
        {
            checkOrderOfTagsFromXML(new List <string> {
                "map", "map"
            },
                                    boardXML.Elements().ToList());

            Board    board    = new Board();
            int      col      = -1;
            int      row      = -1;
            XElement tilesXML = boardXML.Elements("map").ElementAt(0);
            XElement pawnsXML = boardXML.Elements("map").ElementAt(1);

            //create board with tiles placed in correct grid position
            foreach (XElement ent in tilesXML.Elements("ent"))
            {
                try
                {
                    col = Int32.Parse(ent.Descendants("x").ElementAt(0).Value);
                    row = Int32.Parse(ent.Descendants("y").ElementAt(0).Value);
                }
                catch (FormatException e)
                {
                    Console.WriteLine(e.Message);
                }
                Tile tile = xmlToTile(ent.Descendants("tile").ElementAt(0));
                board.grid[row, col] = tile;
            }
            // create pawns (aka onboard players)
            foreach (XElement ent in pawnsXML.Elements("ent"))
            {
                checkOrderOfTagsFromXML(new List <string> {
                    "color", "pawn-loc"
                },
                                        ent.Elements().ToList());

                string      color         = ent.Element("color").Value;
                List <Posn> possiblePosns = xmlToPosn(ent.Element("pawn-loc"));
                Posn        startPos      = pawnLocToPosn(possiblePosns, board);

                SPlayer tempPlayer = new SPlayer();
                tempPlayer.setColor(color);
                tempPlayer.setPosn(startPos);
                board.addPlayerToBoard(tempPlayer);
            }
            return(board);
        }