public override void Add(_3DComponent item)
 {
     m_Elements.Add(item);
     item.Scene = this;
     if (this.Parent != null)
     {
         item.Initialize();
     }
 }
 public override void Add(_3DComponent item)
 {
     m_Elements.Add(item);
     item.Scene = this;
     if (this.Parent != null)
     {
         item.Initialize();
     }
 }