Exemple #1
0
        public static TerrainEntity get(string terrain_name, TerrainConfig config, GameObject parent)
        {
            file_path = file_path.Replace("{terrain_name}", terrain_name);
            TerrainEntityCore core = ConfigFile.load <TerrainEntityCore>(file_path, default_entity_core);

            return(TerrainEntityFactory.createFromCore(core, config, parent));
        }
Exemple #2
0
 public static TerrainEntity createFromCore(TerrainEntityCore core, TerrainConfig config, GameObject parent)
 {
     return(create(
                core.pos_x,
                core.pos_z,
                core.height_map,
                config,
                parent
                ));
 }