Exemple #1
0
        protected override void OnEntering(GameMode last)
        {
            base.OnEntering(last);
            ensurePlayingSelected();

            changeBackground(Beatmap);

            Content.FadeInFromZero(250);

            beatmapInfoWedge.MoveTo(wedged_container_start_position + new Vector2(-100, 50));
            beatmapInfoWedge.RotateTo(10);

            beatmapInfoWedge.MoveTo(wedged_container_start_position, 800, EasingTypes.OutQuint);
            beatmapInfoWedge.RotateTo(0, 800, EasingTypes.OutQuint);
        }
Exemple #2
0
        protected override bool OnExiting(Screen next)
        {
            beatmapInfoWedge.MoveToX(-100, 800, EasingTypes.InQuint);
            beatmapInfoWedge.RotateTo(10, 800, EasingTypes.InQuint);

            Content.FadeOut(100);

            filter.Deactivate();
            return(base.OnExiting(next));
        }