Exemple #1
0
 /// <summary>
 /// Renders the model in RenderLiving
 /// </summary>
 protected virtual void RenderModel(EntityLiving par1EntityLiving, float par2, float par3, float par4, float par5, float par6, float par7)
 {
     LoadDownloadableImageTexture(par1EntityLiving.SkinUrl, par1EntityLiving.GetTexture());
     MainModel.Render(par1EntityLiving, par2, par3, par4, par5, par6, par7);
 }