internal ChannelModesContainer(ServerConnection creatorsServerConnection) : base(creatorsServerConnection)
 {
     _typeA = new ChannelModes(creatorsServerConnection);
     _typeB = new ChannelModes(creatorsServerConnection);
     _typeC = new ChannelModes(creatorsServerConnection);
     _typeD = new ChannelModes(creatorsServerConnection);
     _all   = new ChannelModes(creatorsServerConnection);
 }
 internal ChannelModesContainer(ServerConnection creatorsServerConnection)
     : base(creatorsServerConnection)
 {
     _typeA = new ChannelModes(creatorsServerConnection);
     _typeB = new ChannelModes(creatorsServerConnection);
     _typeC = new ChannelModes(creatorsServerConnection);
     _typeD = new ChannelModes(creatorsServerConnection);
     _all = new ChannelModes(creatorsServerConnection);
 }