internal ChannelModesContainer(ServerConnection creatorsServerConnection) : base(creatorsServerConnection) { _typeA = new ChannelModes(creatorsServerConnection); _typeB = new ChannelModes(creatorsServerConnection); _typeC = new ChannelModes(creatorsServerConnection); _typeD = new ChannelModes(creatorsServerConnection); _all = new ChannelModes(creatorsServerConnection); }