public AppendBits ( int value, int numBits ) : void | ||
value | int | |
numBits | int | |
Résultat | void |
private static void AppendNumericBytes(string content, BitVector bits) { var length = content.Length; var i = 0; while (i < length) { var num1 = content[i] - '0'; if (i + 2 < length) { // Encode three numeric letters in ten bits. var num2 = content[i + 1] - '0'; var num3 = content[i + 2] - '0'; bits.AppendBits(num1 * 100 + num2 * 10 + num3, 10); i += 3; } else if (i + 1 < length) { // Encode two numeric letters in seven bits. var num2 = content[i + 1] - '0'; bits.AppendBits(num1 * 10 + num2, 7); i += 2; } else { // Encode one numeric letter in four bits. bits.AppendBits(num1, 4); i++; } } }
private static void AppendAlphanumericBytes(string content, BitVector bits) { var length = content.Length; var i = 0; while (i < length) { var code1 = GetAlphanumericCode(content[i]); if (code1 == -1) { throw new WriterException(); } if (i + 1 < length) { var code2 = GetAlphanumericCode(content[i + 1]); if (code2 == -1) { throw new WriterException(); } // Encode two alphanumeric letters in 11 bits. bits.AppendBits(code1 * 45 + code2, 11); i += 2; } else { // Encode one alphanumeric letter in six bits. bits.AppendBits(code1, 6); i++; } } }
// Make bit vector of version information. On success, store the result in "bits" and return true. // See 8.10 of JISX0510:2004 (p.45) for details. public static void MakeVersionInfoBits(int version, BitVector bits) { bits.AppendBits(version, 6); int bchCode = CalculateBCHCode(version, VERSION_INFO_POLY); bits.AppendBits(bchCode, 12); if (bits.Size() != 18) // Just in case. { throw new WriterException("should not happen but we got: " + bits.Size()); } }
/** * Terminate bits as described in 8.4.8 and 8.4.9 of JISX0510:2004 (p.24). */ private static void TerminateBits(int numDataBytes, BitVector bits) { var capacity = numDataBytes << 3; if (bits.Size() > capacity) { throw new WriterException("data bits cannot fit in the QR Code" + bits.Size() + " > " + capacity); } // Append termination bits. See 8.4.8 of JISX0510:2004 (p.24) for details. // TODO: srowen says we can remove this for loop, since the 4 terminator bits are optional if // the last byte has less than 4 bits left. So it amounts to padding the last byte with zeroes // either way. for (var i = 0; i < 4 && bits.Size() < capacity; ++i) { bits.AppendBit(0); } var numBitsInLastByte = bits.Size() % 8; // If the last byte isn't 8-bit aligned, we'll add padding bits. if (numBitsInLastByte > 0) { var numPaddingBits = 8 - numBitsInLastByte; for (var i = 0; i < numPaddingBits; ++i) { bits.AppendBit(0); } } // Should be 8-bit aligned here. if (bits.Size() % 8 != 0) { throw new WriterException("Number of bits is not a multiple of 8"); } // If we have more space, we'll fill the space with padding patterns defined in 8.4.9 (p.24). var numPaddingBytes = numDataBytes - bits.SizeInBytes(); for (var i = 0; i < numPaddingBytes; ++i) { if (i % 2 == 0) { bits.AppendBits(0xec, 8); } else { bits.AppendBits(0x11, 8); } } if (bits.Size() != capacity) { throw new WriterException("Bits size does not equal capacity"); } }
private static void AppendKanjiBytes(string content, BitVector bits) { byte[] bytes; try { bytes = Encoding.GetEncoding("Shift_JIS").GetBytes(content); } catch (Exception uee) { throw new WriterException(uee.Message); } var length = bytes.Length; for (var i = 0; i < length; i += 2) { var byte1 = bytes[i] & 0xFF; var byte2 = bytes[i + 1] & 0xFF; var code = (byte1 << 8) | byte2; var subtracted = -1; if (code >= 0x8140 && code <= 0x9ffc) { subtracted = code - 0x8140; } else if (code >= 0xe040 && code <= 0xebbf) { subtracted = code - 0xc140; } if (subtracted == -1) { throw new WriterException("Invalid byte sequence"); } var encoded = ((subtracted >> 8) * 0xc0) + (subtracted & 0xff); bits.AppendBits(encoded, 13); } }
/** * Append length info. On success, store the result in "bits". */ private static void AppendLengthInfo(int numLetters, int version, Mode mode, BitVector bits) { var numBits = mode.GetCharacterCountBits(Version.GetVersionForNumber(version)); if (numLetters > ((1 << numBits) - 1)) { throw new WriterException(numLetters + "is bigger than" + ((1 << numBits) - 1)); } bits.AppendBits(numLetters, numBits); }
static void Append8BitBytes(String content, BitVector bits, String encoding) { byte[] bytes; try { bytes = Encoding.GetEncoding(encoding).GetBytes(content); } catch (Exception uee) { throw new WriterException(uee.Message); } for (int i = 0; i < bytes.Length; ++i) { bits.AppendBits(bytes[i], 8); } }
// Make bit vector of type information. On success, store the result in "bits" and return true. // Encode error correction level and mask pattern. See 8.9 of // JISX0510:2004 (p.45) for details. public static void MakeTypeInfoBits(ErrorCorrectionLevel ecLevel, int maskPattern, BitVector bits) { if (!QRCode.IsValidMaskPattern(maskPattern)) { throw new WriterException("Invalid mask pattern"); } int typeInfo = (ecLevel.GetBits() << 3) | maskPattern; bits.AppendBits(typeInfo, 5); int bchCode = CalculateBCHCode(typeInfo, TYPE_INFO_POLY); bits.AppendBits(bchCode, 10); BitVector maskBits = new BitVector(); maskBits.AppendBits(TYPE_INFO_MASK_PATTERN, 15); bits.Xor(maskBits); if (bits.Size() != 15) // Just in case. { throw new WriterException("should not happen but we got: " + bits.Size()); } }
static void AppendNumericBytes(String content, BitVector bits) { int length = content.Length; int i = 0; while (i < length) { int num1 = content[i] - '0'; if (i + 2 < length) { // Encode three numeric letters in ten bits. int num2 = content[i + 1] - '0'; int num3 = content[i + 2] - '0'; bits.AppendBits(num1 * 100 + num2 * 10 + num3, 10); i += 3; } else if (i + 1 < length) { // Encode two numeric letters in seven bits. int num2 = content[i + 1] - '0'; bits.AppendBits(num1 * 10 + num2, 7); i += 2; } else { // Encode one numeric letter in four bits. bits.AppendBits(num1, 4); i++; } } }
/** * Append mode info. On success, store the result in "bits". */ private static void AppendModeInfo(Mode mode, BitVector bits) { bits.AppendBits(mode.GetBits(), 4); }
/** * Interleave "bits" with corresponding error correction bytes. On success, store the result in * "result". The interleave rule is complicated. See 8.6 of JISX0510:2004 (p.37) for details. */ private static void InterleaveWithECBytes(BitVector bits, int numTotalBytes, int numDataBytes, int numRSBlocks, BitVector result) { // "bits" must have "getNumDataBytes" bytes of data. if (bits.SizeInBytes() != numDataBytes) { throw new WriterException("Number of bits and data bytes does not match"); } // Step 1. Divide data bytes into blocks and generate error correction bytes for them. We'll // store the divided data bytes blocks and error correction bytes blocks into "blocks". var dataBytesOffset = 0; var maxNumDataBytes = 0; var maxNumEcBytes = 0; // Since, we know the number of reedsolmon blocks, we can initialize the vector with the number. var blocks = new List <BlockPair>(numRSBlocks); for (var i = 0; i < numRSBlocks; ++i) { var numDataBytesInBlock = new int[1]; var numEcBytesInBlock = new int[1]; GetNumDataBytesAndNumECBytesForBlockID( numTotalBytes, numDataBytes, numRSBlocks, i, numDataBytesInBlock, numEcBytesInBlock); var dataBytes = new ByteArray(); dataBytes.Set(bits.GetArray(), dataBytesOffset, numDataBytesInBlock[0]); var ecBytes = GenerateECBytes(dataBytes, numEcBytesInBlock[0]); blocks.Add(new BlockPair(dataBytes, ecBytes)); maxNumDataBytes = Math.Max(maxNumDataBytes, dataBytes.Size()); maxNumEcBytes = Math.Max(maxNumEcBytes, ecBytes.Size()); dataBytesOffset += numDataBytesInBlock[0]; } if (numDataBytes != dataBytesOffset) { throw new WriterException("Data bytes does not match offset"); } // First, place data blocks. for (var i = 0; i < maxNumDataBytes; ++i) { for (var j = 0; j < blocks.Count; ++j) { var dataBytes = blocks[j].GetDataBytes(); if (i < dataBytes.Size()) { result.AppendBits(dataBytes.At(i), 8); } } } // Then, place error correction blocks. for (var i = 0; i < maxNumEcBytes; ++i) { for (var j = 0; j < blocks.Count; ++j) { var ecBytes = blocks[j].GetErrorCorrectionBytes(); if (i < ecBytes.Size()) { result.AppendBits(ecBytes.At(i), 8); } } } if (numTotalBytes != result.SizeInBytes()) { // Should be same. throw new WriterException("Interleaving error: " + numTotalBytes + " and " + result.SizeInBytes() + " differ."); } }
private static void AppendECI(CharacterSetECI eci, BitVector bits) { bits.AppendBits(Mode.ECI.GetBits(), 4); // This is correct for values up to 127, which is all we need now. bits.AppendBits(eci.GetValue(), 8); }
static void AppendKanjiBytes(String content, BitVector bits) { byte[] bytes; try { bytes = Encoding.GetEncoding("Shift_JIS").GetBytes(content); } catch (Exception uee) { throw new WriterException(uee.Message); } int length = bytes.Length; for (int i = 0; i < length; i += 2) { int byte1 = bytes[i] & 0xFF; int byte2 = bytes[i + 1] & 0xFF; int code = (byte1 << 8) | byte2; int subtracted = -1; if (code >= 0x8140 && code <= 0x9ffc) { subtracted = code - 0x8140; } else if (code >= 0xe040 && code <= 0xebbf) { subtracted = code - 0xc140; } if (subtracted == -1) { throw new WriterException("Invalid byte sequence"); } int encoded = ((subtracted >> 8) * 0xc0) + (subtracted & 0xff); bits.AppendBits(encoded, 13); } }
// Make bit vector of version information. On success, store the result in "bits" and return true. // See 8.10 of JISX0510:2004 (p.45) for details. public static void MakeVersionInfoBits(int version, BitVector bits) { bits.AppendBits(version, 6); int bchCode = CalculateBCHCode(version, VERSION_INFO_POLY); bits.AppendBits(bchCode, 12); if (bits.Size() != 18) { // Just in case. throw new WriterException("should not happen but we got: " + bits.Size()); } }
/** * Terminate bits as described in 8.4.8 and 8.4.9 of JISX0510:2004 (p.24). */ static void TerminateBits(int numDataBytes, BitVector bits) { int capacity = numDataBytes << 3; if (bits.Size() > capacity) { throw new WriterException("data bits cannot fit in the QR Code" + bits.Size() + " > " + capacity); } // Append termination bits. See 8.4.8 of JISX0510:2004 (p.24) for details. // TODO: srowen says we can remove this for loop, since the 4 terminator bits are optional if // the last byte has less than 4 bits left. So it amounts to padding the last byte with zeroes // either way. for (int i = 0; i < 4 && bits.Size() < capacity; ++i) { bits.AppendBit(0); } int numBitsInLastByte = bits.Size() % 8; // If the last byte isn't 8-bit aligned, we'll add padding bits. if (numBitsInLastByte > 0) { int numPaddingBits = 8 - numBitsInLastByte; for (int i = 0; i < numPaddingBits; ++i) { bits.AppendBit(0); } } // Should be 8-bit aligned here. if (bits.Size() % 8 != 0) { throw new WriterException("Number of bits is not a multiple of 8"); } // If we have more space, we'll fill the space with padding patterns defined in 8.4.9 (p.24). int numPaddingBytes = numDataBytes - bits.SizeInBytes(); for (int i = 0; i < numPaddingBytes; ++i) { if (i % 2 == 0) { bits.AppendBits(0xec, 8); } else { bits.AppendBits(0x11, 8); } } if (bits.Size() != capacity) { throw new WriterException("Bits size does not equal capacity"); } }
/** * Append length info. On success, store the result in "bits". */ static void AppendLengthInfo(int numLetters, int version, Mode mode, BitVector bits) { int numBits = mode.GetCharacterCountBits(Version.GetVersionForNumber(version)); if (numLetters > ((1 << numBits) - 1)) { throw new WriterException(numLetters + "is bigger than" + ((1 << numBits) - 1)); } bits.AppendBits(numLetters, numBits); }
/** * Append mode info. On success, store the result in "bits". */ static void AppendModeInfo(Mode mode, BitVector bits) { bits.AppendBits(mode.GetBits(), 4); }
/** * Interleave "bits" with corresponding error correction bytes. On success, store the result in * "result". The interleave rule is complicated. See 8.6 of JISX0510:2004 (p.37) for details. */ static void InterleaveWithECBytes(BitVector bits, int numTotalBytes, int numDataBytes, int numRSBlocks, BitVector result) { // "bits" must have "getNumDataBytes" bytes of data. if (bits.SizeInBytes() != numDataBytes) { throw new WriterException("Number of bits and data bytes does not match"); } // Step 1. Divide data bytes into blocks and generate error correction bytes for them. We'll // store the divided data bytes blocks and error correction bytes blocks into "blocks". int dataBytesOffset = 0; int maxNumDataBytes = 0; int maxNumEcBytes = 0; // Since, we know the number of reedsolmon blocks, we can initialize the vector with the number. List<BlockPair> blocks = new List<BlockPair>(numRSBlocks); for (int i = 0; i < numRSBlocks; ++i) { int[] numDataBytesInBlock = new int[1]; int[] numEcBytesInBlock = new int[1]; GetNumDataBytesAndNumECBytesForBlockID( numTotalBytes, numDataBytes, numRSBlocks, i, numDataBytesInBlock, numEcBytesInBlock); ByteArray dataBytes = new ByteArray(); dataBytes.Set(bits.GetArray(), dataBytesOffset, numDataBytesInBlock[0]); ByteArray ecBytes = GenerateECBytes(dataBytes, numEcBytesInBlock[0]); blocks.Add(new BlockPair(dataBytes, ecBytes)); maxNumDataBytes = Math.Max(maxNumDataBytes, dataBytes.Size()); maxNumEcBytes = Math.Max(maxNumEcBytes, ecBytes.Size()); dataBytesOffset += numDataBytesInBlock[0]; } if (numDataBytes != dataBytesOffset) { throw new WriterException("Data bytes does not match offset"); } // First, place data blocks. for (int i = 0; i < maxNumDataBytes; ++i) { for (int j = 0; j < blocks.Count; ++j) { ByteArray dataBytes = blocks[j].GetDataBytes(); if (i < dataBytes.Size()) { result.AppendBits(dataBytes.At(i), 8); } } } // Then, place error correction blocks. for (int i = 0; i < maxNumEcBytes; ++i) { for (int j = 0; j < blocks.Count; ++j) { ByteArray ecBytes = blocks[j].GetErrorCorrectionBytes(); if (i < ecBytes.Size()) { result.AppendBits(ecBytes.At(i), 8); } } } if (numTotalBytes != result.SizeInBytes()) { // Should be same. throw new WriterException("Interleaving error: " + numTotalBytes + " and " + result.SizeInBytes() + " differ."); } }
static void AppendAlphanumericBytes(String content, BitVector bits) { int length = content.Length; int i = 0; while (i < length) { int code1 = GetAlphanumericCode(content[i]); if (code1 == -1) { throw new WriterException(); } if (i + 1 < length) { int code2 = GetAlphanumericCode(content[i + 1]); if (code2 == -1) { throw new WriterException(); } // Encode two alphanumeric letters in 11 bits. bits.AppendBits(code1 * 45 + code2, 11); i += 2; } else { // Encode one alphanumeric letter in six bits. bits.AppendBits(code1, 6); i++; } } }
static void Append8BitBytes(String content, BitVector bits, String encoding) { byte[] bytes; try { bytes = Encoding.GetEncoding(encoding).GetBytes(content); } catch (Exception uee) { throw new WriterException(uee.Message); } for (int i = 0; i < bytes.Length; ++i) { bits.AppendBits(bytes[i], 8); } }
private static void AppendECI(CharacterSetECI eci, BitVector bits) { bits.AppendBits(Mode.ECI.GetBits(), 4); // This is correct for values up to 127, which is all we need now. bits.AppendBits(eci.GetValue(), 8); }
// Make bit vector of type information. On success, store the result in "bits" and return true. // Encode error correction level and mask pattern. See 8.9 of // JISX0510:2004 (p.45) for details. public static void MakeTypeInfoBits(ErrorCorrectionLevel ecLevel, int maskPattern, BitVector bits) { if (!QRCode.IsValidMaskPattern(maskPattern)) { throw new WriterException("Invalid mask pattern"); } int typeInfo = (ecLevel.GetBits() << 3) | maskPattern; bits.AppendBits(typeInfo, 5); int bchCode = CalculateBCHCode(typeInfo, TYPE_INFO_POLY); bits.AppendBits(bchCode, 10); BitVector maskBits = new BitVector(); maskBits.AppendBits(TYPE_INFO_MASK_PATTERN, 15); bits.Xor(maskBits); if (bits.Size() != 15) { // Just in case. throw new WriterException("should not happen but we got: " + bits.Size()); } }