Exemple #1
0
        /// <summary>
        /// Gets the overlap with <paramref name="span"/> or null if there's none
        /// </summary>
        /// <param name="span">Span</param>
        /// <returns></returns>
        public HexSpan?Overlap(HexSpan span)
        {
            var newStart = HexPosition.Max(Start, span.Start);
            var newEnd   = HexPosition.Min(End, span.End);

            if (newStart < newEnd)
            {
                return(FromBounds(newStart, newEnd));
            }
            return(null);
        }
        TextAndHexSpan Create(HexCellCollection collection, HexCell first, HexCell last, HexBufferSpan bufferSpan)
        {
            var firstCellSpan = first.FullSpan;
            var lastCellSpan  = last.FullSpan;
            var startPos      = HexPosition.MaxEndPosition;
            var endPos        = HexPosition.Zero;

            for (int i = first.Index; i <= last.Index; i++)
            {
                var cell = collection[i];
                if (!cell.HasData)
                {
                    continue;
                }
                startPos = HexPosition.Min(startPos, cell.BufferStart);
                endPos   = HexPosition.Max(endPos, cell.BufferEnd);
            }
            var resultBufferSpan = startPos <= endPos ?
                                   new HexBufferSpan(new HexBufferPoint(Buffer, startPos), new HexBufferPoint(Buffer, endPos)) :
                                   bufferSpan;

            return(new TextAndHexSpan(VST.Span.FromBounds(firstCellSpan.Start, lastCellSpan.End), resultBufferSpan));
        }
Exemple #3
0
        static HexSpan[] Normalize(IEnumerable <HexSpan> spans)
        {
            if (spans == null)
            {
                throw new ArgumentNullException(nameof(spans));
            }
            var list = new List <HexSpan>(spans);

            if (list.Count <= 1)
            {
                return(list.ToArray());
            }
            list.Sort(HexSpanComparer.Instance);
            int index = 0;
            var start = list[0].Start;
            var end   = list[0].End;

            for (int i = 1; i < list.Count; i++)
            {
                var span = list[i];
                if (end < span.Start)
                {
                    list[index++] = HexSpan.FromBounds(start, end);
                    start         = span.Start;
                    end           = span.End;
                }
                else
                {
                    end = HexPosition.Max(end, span.End);
                }
            }
            list[index++] = HexSpan.FromBounds(start, end);
            var ary = new HexSpan[index];

            list.CopyTo(0, ary, 0, ary.Length);
            return(ary);
        }
        IEnumerable <TextAndHexSpan> GetTextAndHexSpans(bool isColumnPresent, HexCellCollection collection, HexBufferSpan span, HexSpanSelectionFlags flags, VST.Span visibleSpan, VST.Span fullSpan)
        {
            if (span.IsDefault)
            {
                throw new ArgumentException();
            }
            if (span.Buffer != Buffer)
            {
                throw new ArgumentException();
            }

            if (!isColumnPresent)
            {
                yield break;
            }

            var overlapSpan = BufferSpan.Overlap(span);

            if (overlapSpan == null)
            {
                yield break;
            }

            if ((flags & (HexSpanSelectionFlags.Group0 | HexSpanSelectionFlags.Group1)) != 0)
            {
                bool group0 = (flags & HexSpanSelectionFlags.Group0) != 0;
                bool group1 = (flags & HexSpanSelectionFlags.Group1) != 0;

                IEnumerable <HexCell> cells;
                if ((flags & HexSpanSelectionFlags.AllCells) != 0)
                {
                    cells       = collection.GetCells();
                    overlapSpan = BufferSpan;
                }
                else if ((flags & HexSpanSelectionFlags.AllVisibleCells) != 0)
                {
                    cells       = collection.GetVisibleCells();
                    overlapSpan = BufferSpan;
                }
                else
                {
                    cells = collection.GetCells(overlapSpan.Value);
                }
                HexCell firstCell = null;
                HexCell lastCell  = null;
                foreach (var cell in cells)
                {
                    if (!((cell.GroupIndex == 0 && group0) || (cell.GroupIndex == 1 && group1)))
                    {
                        continue;
                    }
                    if (firstCell == null)
                    {
                        firstCell = cell;
                        lastCell  = cell;
                    }
                    else if (lastCell.Index + 1 == cell.Index && lastCell.GroupIndex == cell.GroupIndex)
                    {
                        lastCell = cell;
                    }
                    else
                    {
                        yield return(Create(collection, firstCell, lastCell, overlapSpan.Value));

                        firstCell = lastCell = cell;
                    }
                }
                if (firstCell != null)
                {
                    yield return(Create(collection, firstCell, lastCell, overlapSpan.Value));
                }
                yield break;
            }
            if ((flags & HexSpanSelectionFlags.AllVisibleCells) != 0)
            {
                yield return(new TextAndHexSpan(visibleSpan, BufferSpan));

                yield break;
            }
            if ((flags & HexSpanSelectionFlags.AllCells) != 0)
            {
                yield return(new TextAndHexSpan(fullSpan, BufferSpan));

                yield break;
            }

            if ((flags & HexSpanSelectionFlags.OneValue) != 0)
            {
                foreach (var cell in collection.GetCells(overlapSpan.Value))
                {
                    if (!cell.HasData)
                    {
                        continue;
                    }
                    var cellSpan = cell.GetSpan(flags);
                    yield return(new TextAndHexSpan(cellSpan, new HexBufferSpan(Buffer, cell.BufferSpan)));
                }
            }
            else
            {
                int textStart = int.MaxValue;
                int textEnd   = int.MinValue;
                var posStart  = HexPosition.MaxValue;
                var posEnd    = HexPosition.MinValue;
                foreach (var cell in collection.GetCells(overlapSpan.Value))
                {
                    if (!cell.HasData)
                    {
                        continue;
                    }
                    var cellSpan = cell.GetSpan(flags);
                    textStart = Math.Min(textStart, cellSpan.Start);
                    textEnd   = Math.Max(textEnd, cellSpan.End);

                    posStart = HexPosition.Min(posStart, cell.BufferStart);
                    posEnd   = HexPosition.Max(posEnd, cell.BufferEnd);
                }

                if (textStart > textEnd || posStart > posEnd)
                {
                    yield break;
                }
                yield return(new TextAndHexSpan(VST.Span.FromBounds(textStart, textEnd), new HexBufferSpan(Buffer, HexSpan.FromBounds(posStart, posEnd))));
            }
        }