protected override void HandleRequest() { using (Database db = new Database()) { Account acc = db.Verify(Query["guid"], Query["password"], Program.GameData); byte[] status = new byte[0]; if (CheckAccount(acc, db, false)) { status = Encoding.UTF8.GetBytes(db.SetGuildBoard(Query["board"], acc)); } Context.Response.OutputStream.Write(status, 0, status.Length); } }
protected override void HandleRequest() { using (var db = new Database()) { var acc = db.Verify(Query["guid"], Query["password"]); byte[] status; if (acc == null) { status = Encoding.UTF8.GetBytes("<Error>Bad login</Error>"); } else { status = Encoding.UTF8.GetBytes(db.SetGuildBoard(Query["board"], acc)); } Context.Response.OutputStream.Write(status, 0, status.Length); } }
protected override void HandleRequest() { using (var db = new Database()) { if (Account == null) BadLogin(); else { try { WriteLine(db.SetGuildBoard(Query["board"], Account)); } catch (Exception ex) { Program.Logger.Error(ex); } } } }
public override void HandleRequest(HttpListenerContext context) { NameValueCollection query; using (var rdr = new StreamReader(context.Request.InputStream)) query = HttpUtility.ParseQueryString(rdr.ReadToEnd()); using (var db = new Database(Program.Settings.GetValue("conn"))) { Account acc = db.Verify(query["guid"], query["password"]); byte[] status; if (acc == null) { status = Encoding.UTF8.GetBytes("<Error>Account credentials not valid</Error>"); } else { status = Encoding.UTF8.GetBytes(db.SetGuildBoard(query["board"], acc)); } context.Response.OutputStream.Write(status, 0, status.Length); } }
public void HandleRequest(HttpListenerContext context) { NameValueCollection query; using (StreamReader rdr = new StreamReader(context.Request.InputStream)) query = HttpUtility.ParseQueryString(rdr.ReadToEnd()); using (var db = new Database()) { var acc = db.Verify(query["guid"], query["password"]); byte[] status; if (acc == null) { status = Encoding.UTF8.GetBytes("<Error>Bad login</Error>"); } else { status = Encoding.UTF8.GetBytes(db.SetGuildBoard(query["board"], acc)); } context.Response.OutputStream.Write(status, 0, status.Length); } }