public void callback_deleteSave()
        {
            GuiManager.closeCurrentGui();

            // TODO delete files

            Main.instance().startNewGame();
        }
        public void callback_firstBtnClick()
        {
            GuiManager.closeCurrentGui();

            if (this.saveFileExists)
            {
                Main.instance().gameState = new GameState(Main.SAVE_PATH);
            }
            else
            {
                Main.instance().startNewGame();
            }
        }
 public void callback_ok()
 {
     GuiManager.closeCurrentGui();
 }