public void callback_deleteSave() { GuiManager.closeCurrentGui(); // TODO delete files Main.instance().startNewGame(); }
public void callback_firstBtnClick() { GuiManager.closeCurrentGui(); if (this.saveFileExists) { Main.instance().gameState = new GameState(Main.SAVE_PATH); } else { Main.instance().startNewGame(); } }
public void callback_ok() { GuiManager.closeCurrentGui(); }