public override object Copy(ICopyable pZone) { CCEaseSineOut pCopy; if (pZone != null) { //in case of being called at sub class pCopy = pZone as CCEaseSineOut; } else { pCopy = new CCEaseSineOut(); } pCopy.InitWithAction((CCActionInterval) (m_pOther.Copy())); return pCopy; }
/// <summary> /// creates the action /// </summary> /// <param name="pAction"></param> /// <returns></returns> public new static CCEaseSineOut actionWithAction(CCActionInterval pAction) { CCEaseSineOut pRet = new CCEaseSineOut(); if (pRet != null) { if (pRet.initWithAction(pAction)) { //pRet->autorelease(); } else { //CC_SAFE_RELEASE_NULL(pRet); } } return(pRet); }
/// <summary> /// creates the action /// </summary> /// <param name="pAction"></param> /// <returns></returns> public static new CCEaseSineOut actionWithAction(CCActionInterval pAction) { CCEaseSineOut pRet = new CCEaseSineOut(); if (pRet != null) { if (pRet.initWithAction(pAction)) { //pRet->autorelease(); } else { //CC_SAFE_RELEASE_NULL(pRet); } } return pRet; }
public override CCObject copyWithZone(CCZone pZone) { CCZone pNewZone = null; CCEaseSineOut pCopy = null; if (pZone != null && pZone.m_pCopyObject != null) { //in case of being called at sub class pCopy = pZone.m_pCopyObject as CCEaseSineOut; } else { pCopy = new CCEaseSineOut(); pZone = pNewZone = new CCZone(pCopy); } pCopy.initWithAction((CCActionInterval)(m_pOther.copy())); return(pCopy); }
public override CCObject copyWithZone(CCZone pZone) { CCZone pNewZone = null; CCEaseSineOut pCopy = null; if (pZone != null && pZone.m_pCopyObject != null) { //in case of being called at sub class pCopy = pZone.m_pCopyObject as CCEaseSineOut; } else { pCopy = new CCEaseSineOut(); pZone = pNewZone = new CCZone(pCopy); } pCopy.initWithAction((CCActionInterval)(m_pOther.copy())); return pCopy; }
public CCEaseSineOut(CCEaseSineOut easeSineOut) : base(easeSineOut) { }
public override void OnEnter() { base.OnEnter(); var s = CCDirector.SharedDirector.WinSize; var move = new CCMoveBy (3, new CCPoint(s.Width - 130, 0)); var move_back = move.Reverse(); var move_ease_in = new CCEaseSineIn((CCActionInterval) move.Copy()); var move_ease_in_back = move_ease_in.Reverse(); var move_ease_out = new CCEaseSineOut((CCActionInterval) move.Copy()); var move_ease_out_back = move_ease_out.Reverse(); var delay = new CCDelayTime (0.25f); var seq1 = CCSequence.FromActions(move, delay, move_back, (CCFiniteTimeAction) delay.Copy()); var seq2 = CCSequence.FromActions(move_ease_in, (CCFiniteTimeAction) delay.Copy(), move_ease_in_back, (CCFiniteTimeAction) delay.Copy()); var seq3 = CCSequence.FromActions(move_ease_out, (CCFiniteTimeAction) delay.Copy(), move_ease_out_back, (CCFiniteTimeAction) delay.Copy()); m_grossini.RunAction(new CCRepeatForever (seq1)); m_tamara.RunAction(new CCRepeatForever (seq2)); m_kathia.RunAction(new CCRepeatForever (seq3)); }
public override CCFiniteTimeAction Reverse() { return(CCEaseSineOut.actionWithAction((CCActionInterval)m_pOther.Reverse())); }
public static new CCEaseSineOut Create(CCActionInterval pAction) { var pRet = new CCEaseSineOut(); pRet.InitWithAction(pAction); return pRet; }