public override CCAction Reverse()
 {
     if (m_one != null && m_two != null)
     {
         return(Spawn.CreateWithTwoActions(m_one.Reverse() as FiniteTimeAction, m_two.Reverse() as FiniteTimeAction));
     }
     return(null);
 }
Exemple #2
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 public override CCAction Reverse()
 {
     return(Repeat.Create(m_innerAction.Reverse() as FiniteTimeAction, m_times));
 }