public static void Save() { string lastPath = ")@#(*$"; var time = FileManager.GetTime(); FileManager.Create("Temp"); using (var output = new StreamWriter("Temp/FileManager.data", false)){ output.WriteLine("[Files]"); foreach (var item in FileManager.filesByType) { var extension = item.Key; var files = item.Value; output.WriteLine("(" + extension + ")"); foreach (var file in files) { FileManager.SaveData(file, output, ref lastPath); } } output.WriteLine("[Folders]"); foreach (var item in FileManager.folders) { FileManager.SaveData(item.Value, output, ref lastPath); } } if (FileManager.clock) { Debug.Log("[FileManager] : Save cache complete -- " + (FileManager.GetTime() - time) + " seconds."); } }
public static void Save() { string lastPath = ")@#(*$"; var time = FileManager.GetTime(); var cachePath = Application.isEditor ? "Temp/FileManager.data" : FileManager.root + "/FileManager.data"; if (Application.isEditor) { FileManager.Create("Temp"); } using (var output = new StreamWriter(cachePath, false)){ foreach (var item in FileManager.filesByType) { var extension = item.Key; var files = item.Value; output.WriteLine("(" + extension + ")"); foreach (var file in files) { FileManager.SaveData(file, output, ref lastPath); } } } if (FileManager.clock) { Debug.Log("[FileManager] : Save cache complete -- " + (FileManager.GetTime() - time) + " seconds."); } }
public static void WriteFile(string path, byte[] bytes) { if (!FileManager.Exists(path)) { FileManager.Create(path); } FileStream stream = new FileStream(path, FileMode.Create); BinaryWriter file = new BinaryWriter(stream); file.Write(bytes); file.Close(); stream.Close(); }
public static void WriteFile(string path, byte[] bytes) { var folder = path.GetDirectory(); if (!FileManager.Exists(folder)) { FileManager.Create(folder); } FileStream stream = new FileStream(path, FileMode.Create); BinaryWriter file = new BinaryWriter(stream); file.Write(bytes); file.Close(); stream.Close(); }
public static ScriptableObject CreateSingleton(string path, bool createPath = true) { var name = path.GetPathTerm(); var folder = Application.dataPath + "/" + path.TrimLeft("Assets/").GetDirectory(); if (createPath) { FileManager.Create(folder); } AssetDatabase.ImportAsset(folder.GetAssetPath()); try{ var instance = ScriptableObject.CreateInstance(name); AssetDatabase.CreateAsset(instance, path + ".asset"); AssetDatabase.Refresh(); return(instance); } catch { Debug.LogWarning("[Utility] No scriptableObject exists named -- " + name + ".asset"); } return(null); }
public static FileData Create(string path) { path = Path.GetFullPath(path).Replace("\\", "/"); var data = new FileData(path); if (!data.name.IsEmpty()) { var folder = path.GetDirectory(); if (!FileManager.Exists(folder)) { FileManager.Create(folder); } File.Create(path).Dispose(); } else { data.isFolder = true; Directory.CreateDirectory(path); } FileManager.BuildCache(data); return(data); }
public static void SaveCSS(string path, GUISkin skin) { var output = new StringBuilder(); var emptySkin = ScriptableObject.CreateInstance <GUISkin>(); foreach (var item in skin.GetVariables <GUIStyle>(null, ObjectExtension.publicFlags)) { var defaultStyle = emptySkin.GetVariable <GUIStyle>(item.Key); output.Append(Style.SaveCSS(item.Value, defaultStyle)); } foreach (var style in skin.customStyles) { if (style.IsNull()) { continue; } output.Append(Style.SaveCSS(style, null, false)); } if (output.Length > 0) { var file = FileManager.Create(path + "/" + skin.name.Split("-")[0] + "/" + skin.name + ".css"); file.WriteText(output.ToString().Trim()); } }