Continue() public méthode

Continues with the given input.
public Continue ( string input ) : void
input string The user's input.
Résultat void
Exemple #1
0
 /// <summary>
 /// Raises the input prompt if in interactive mode.
 /// </summary>
 /// <param name="e">The input arguments.</param>
 internal void RaiseInputPrompt(UserInputEventArgs e)
 {
     if (InteractiveMode && UserInputRequired != null)
     {
         UserInputRequired(this, e);
     }
     else
     {
         e.Continue(String.Empty);
     }
 }
Exemple #2
0
 /// <summary>
 /// Raises the input prompt if in interactive mode.
 /// </summary>
 /// <param name="sender">The sending context that demands the user input.</param>
 /// <param name="e">The input arguments.</param>
 public static void RaiseInputPrompt(ParseContext sender, UserInputEventArgs e)
 {
     if (InteractiveMode && OnUserInputRequired != null)
     {
         OnUserInputRequired(sender, e);
     }
     else
     {
         e.Continue(string.Empty);
     }
 }
Exemple #3
0
 /// <summary>
 /// Raises the input prompt if in interactive mode.
 /// </summary>
 /// <param name="e">The input arguments.</param>
 internal void RaiseInputPrompt(UserInputEventArgs e)
 {
     if (InteractiveMode && UserInputRequired != null)
     {
         UserInputRequired(this, e);
     }
     else
     {
         e.Continue(String.Empty);
     }
 }
Exemple #4
0
 static void OnUserPrompt(Object sender, UserInputEventArgs e)
 {
     Console.WriteLine();
     Console.Write(e.Message);
     Console.Write(": ");
     e.Continue(Console.ReadLine());
 }