public static void AddDefaultLiquidSerie(BaseChart chart, string serieName) { if (chart.vessels.Count == 0) { chart.AddVessel(Vessel.defaultVessel); } var serie = chart.AddSerie(SerieType.Liquid, serieName); serie.min = 0; serie.max = 100; serie.label.show = true; serie.label.textStyle.fontSize = 40; serie.label.formatter = "{d}%"; serie.label.textStyle.color = new Color32(70, 70, 240, 255); chart.AddData(serie.index, UnityEngine.Random.Range(0, 100)); }