protected override void CheckRefreshPainter()
 {
     if (m_Painter == null)
     {
         return;
     }
     m_Painter.CheckRefresh();
     foreach (var painter in m_PainterList)
     {
         painter.CheckRefresh();
     }
     if (m_PainterUpper != null)
     {
         m_PainterUpper.CheckRefresh();
     }
     if (m_PainterTop != null)
     {
         m_PainterTop.CheckRefresh();
     }
 }
Exemple #2
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 protected virtual void CheckRefreshPainter()
 {
     m_Painter.CheckRefresh();
 }