/// <summary> /// Initializes the control. /// </summary> protected override void OnCreateControl() { // Don't initialize the graphics device if we are running in the designer. if (!DesignMode) { this.graphicsDeviceService = GraphicsDeviceService.AddRef(Handle, ClientSize.Width, ClientSize.Height); this.swapChainRT = new SwapChainRenderTarget(graphicsDeviceService.GraphicsDevice, this.Handle, ClientSize.Width, ClientSize.Height) { PresentInterval = PresentInterval.Immediate }; // Register the service, so components like ContentManager can find it. services.AddService <IGraphicsDeviceService>(graphicsDeviceService); // Give derived classes a chance to initialize themselves. Initialize(); } base.OnCreateControl(); }
/// <summary> /// Initializes the control. /// </summary> protected override void OnCreateControl() { // Don't initialize the graphics device if we are running in the designer. if (!DesignMode) { graphicsDeviceService = GraphicsDeviceService.AddRef(Handle, ClientSize.Width, ClientSize.Height); // Register the service, so components like ContentManager can find it. services.AddService <IGraphicsDeviceService>(graphicsDeviceService); // Give derived classes a chance to initialize themselves. Initialize(); } base.OnCreateControl(); }