Exemple #1
0
        static IconSet getArtSet()
        {
            IconSet dmgArt = new IconSet("DMG_ART");

            // Turret FRONT
            dmgArt.addLayer(Armor.TurretArmorFront);

            // PEN AND DAM
            dmgArt.addLayer(Basic.PenetrationAndDamage);

            // HULL FSR
            dmgArt.addLayer(Armor.HullArmorFSR);

            return(dmgArt);
        }
Exemple #2
0
        static IconSet getTahti()
        {
            // IList<IconSet> iconSet = new List<IconSet>();

            /*
             * -addStat "reload time"      35 10 235 215 5   4
             * addStat "short view range" 65 2  20  237 253 3
             * addStat "bonus view range" 65 2  242 234 1
             * -addStat "hull"             80 17 255 255 255 4
             * -addStat "turret"           80 10 255 255 255 4
             * -addStat "penetration" 80 2 248 186 114 4
             * -addStat "damage" 37 17 248 186 114 4
             */
            IconSet tahti = new IconSet("TAHTI");

            tahti.addLayer(Tahti.ReloadTime);
            tahti.addLayer(Armor.TurretArmorFSR);
            tahti.addLayer(Armor.HullArmorFSR);

            tahti.addLayer(Tahti.Damage);
            tahti.addLayer(Tahti.Penetration);

            tahti.addLayer(Tahti.ShortViewRange);
            tahti.addLayer(Tahti.BonusViewRange);

            return(tahti);

            // iconSet.Add(tahti);

            // return iconSet;
        }
Exemple #3
0
        public static IList <IconSet> getPogsMaxFSRVRRld()
        {
            IList <IconSet> iconSet = new List <IconSet>();

            IconSet colored = new IconSet("COLOR");

            colored.addLayer(Colored.GrandientBackground);
            colored.addLayer(Colored.TankNameHeader);
            colored.addLayer(Vehicle.Shield);
            colored.addLayer(Vehicle.Premium);
            colored.addLayer(Vehicle.Tier);
            colored.addLayer(Vehicle.TankName);
            colored.addLayer(Vehicle.ContourIcon);
            colored.addLayer(Basic.PenetrationOrDamage);
            colored.addLayer(Basic.ViewRange);
            colored.addLayer(Armor.TurretArmorFSR);
            colored.addLayer(Armor.HullArmorFSR);
            colored.addLayer(Basic.ReloadTime);
            iconSet.Add(colored);
            return(iconSet);
        }
Exemple #4
0
        public static IList <IconSet> getSet()
        {
            IList <IconSet> iconSet = new List <IconSet>();

            // RLD
            IconSet rld = new IconSet("RLD");

            rld.addLayer(Basic.ReloadTime);

            // HP
            IconSet hp = new IconSet("HP");

            hp.addLayer(Basic.HealPoints);
            hp.addVersion(rld);

            // VR
            IconSet vr = new IconSet("VR");

            vr.addLayer(Basic.ViewRange);
            vr.addVersion(rld);

            // RSF
            IconSet rsf = new IconSet("RSF");

            rsf.addLayer(Armor.TurretArmorRSF);
            rsf.addLayer(Armor.HullArmorRSF);
            rsf.addVersion(hp);
            rsf.addVersion(vr);

            // FSR
            IconSet fsr = new IconSet("FSR");

            fsr.addLayer(Armor.TurretArmorFSR);
            fsr.addLayer(Armor.HullArmorFSR);
            fsr.addVersion(hp);
            fsr.addVersion(vr);

            // MAX
            IconSet max = new IconSet("MAX");

            max.addLayer(Basic.PenetrationOrDamage);
            max.addVersion(rsf);
            max.addVersion(fsr);


            // ART DMG
            IconSet artDmg = getArtSet();

            artDmg.addVersion(hp);
            artDmg.addVersion(vr);

            // TAHTI
            //IconSet tahti = getTahti();

            // COLORED
            IconSet colored = new IconSet("COLOR");

            colored.addLayer(Colored.GrandientBackground);
            colored.addLayer(Colored.TankNameHeader);
            colored.addLayer(Vehicle.Shield);
            colored.addLayer(Vehicle.Premium);
            colored.addLayer(Vehicle.Tier);
            colored.addLayer(Vehicle.TankName);
            colored.addLayer(Vehicle.ContourIcon);
            colored.addVersion(max);
            colored.addVersion(artDmg);
            //colored.addVersion(tahti);

            // CLEAR
            IconSet clear = new IconSet("CLEAR");

            clear.addLayer(Clear.TransaprentBackground);
            clear.addLayer(Clear.ColoredTankNameHeader);
            clear.addLayer(Vehicle.Shield);
            clear.addLayer(Vehicle.Premium);
            clear.addLayer(Vehicle.Tier);
            clear.addLayer(Vehicle.TankName);
            clear.addLayer(Vehicle.ContourIcon);
            clear.addVersion(max);
            clear.addVersion(artDmg);
            //clear.addVersion(tahti);


            iconSet.Add(colored);
            iconSet.Add(clear);

            return(iconSet);
        }