Exemple #1
0
        public static Pawn AnyHostileActive()
        {
            var maps = Find.Maps;

            if (maps != null)
            {
                foreach (var map in maps)
                {
                    if (HostileHandler.AnyHostileActiveThreatTo(map, Faction.OfPlayer, out var threat, false))
                    {
                        if (threat.Thing is Pawn p)
                        {
                            return(p);
                        }
                    }
                }
            }

            return(null);
        }
Exemple #2
0
        public static void UpdateHostilesLong()
        {
            var maps = Find.Maps;

            if (maps == null)
            {
                return;
            }

            foreach (var map in maps)
            {
                if (HostileHandler.AnyHostileActiveThreatTo(map, Faction.OfPlayer, out var threat))
                {
                    if (threat.Thing is Pawn p)
                    {
                        _hostilePawnsCached.Add(p);
                    }
                }
            }
        }