/// <summary> /// 获取奖励 /// </summary> /// <param name="reward">Reward.</param> public void ObtainReward(Item reward) { // 添加物品 Player.mainPlayer.AddItem(reward); // 显示物品简单信息面板 expUICtr.SetUpSimpleItemDetail(reward); // 更新底部bar expUICtr.UpdateBottomBar(); }