public void Start() { WSServer.wsNewConnection += new NewConnectionEventHandler(WSServer_NewConnection); WSServer.wsDisconnected += new DisconnectedEventHandler(WSServer_Disconnected); WSServer.wsDataReceived += new DataReceivedEventHandler(WSServer_BroadcastMessage); WSServer.StartServer(); }
/// <summary> /// /// </summary> /// <param name="o"></param> /// <returns></returns> internal object WebSocketServerStart(object o) { WSServer.NewConnection += new NewConnectionEventHandler(WSServer_NewConnection); WSServer.Disconnected += new DisconnectedEventHandler(WSServer_Disconnected); WSServer.DataReceived += this.DataReceived; WSServer.Log += new LogEventHandler(WSServer_Log); WSServer.StartServer(); return(o); }
/// <summary> /// 服务器启动 /// </summary> public void Start() { //连接事件 WSServer.NewConnection += new NewConnectionEventHandler(WSServer_NewConnection); //连接断开事件 WSServer.Disconnected += new DisconnectedEventHandler(WSServer_Disconnected); //启动 WSServer.StartServer(); }
public void Start() { WSServer.NewConnection += new NewConnectionEventHandler(WSServer_NewConnection); WSServer.Disconnected += WSServer_Disconnected; WSServer.StartServer(); }
public void Start() { WSServer.newConnection_event += new NewConnection_EventHandler(WSServer_NewConnection); WSServer.disconnected_event += new Disconnected_EventHandler(WSServer_Disconnected); WSServer.StartServer(); }