public ChatServer()
 {
     wss = new WebSocketServer(8181, "http://localhost", "ws://localhost:8181/CS");
     wss.Logger = CommunicationSystem.Logger.writer;
     wss.LogLevel = ServerLogLevel.Subtle;
     wss.ClientConnected += new ClientConnectedEventHandler(OnClientConnected);
     wss.Start();
     //KeepAlive();
 }
 public ChatServer()
 {
     wss = new WebSocketServer(8181, "http://localhost:8080", "ws://localhost:8181/chat");
     wss.Logger = Console.Out;
     wss.LogLevel = ServerLogLevel.Subtle;
     wss.ClientConnected += new ClientConnectedEventHandler(OnClientConnected);
     wss.Start();
     KeepAlive();
 }
Exemple #3
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        public ChatServer()
        {
            wss = new WebSocketServer(8181, "http://localhost:8080", "ws://localhost:8181/chat");
            wss.Logger = Console.Out;
            wss.LogLevel = ServerLogLevel.Subtle;
            wss.ClientConnected += new ClientConnectedEventHandler(OnClientConnected);
            wss.Start();
            object obj = new object();
            for (int i = 0; i < cots.Count; i++)
            {
                var id = i;
                Thread thread = new Thread(delegate()
                {
                    this.StartSending(id);
                });
                thread.Start();
            };

            KeepAlive();
        }