public EditorPlayerRenderer(EditorWorld world, EditorPlayer player)
 {
     _world = world;
     _player = player;
 }
 public EditorWorldRenderer(EditorWorld world)
 {
     _world = world;
     _mapRenderer = new EditorMapRenderer(_world.Map);
 }
 public EditorPlayerController(EditorWorld world, EditorPlayer player)
 {
     _world = world;
     _player = player;
 }
Exemple #4
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 public EditorLevel(EditorWorld world)
 {
     _world = world;
     _player = new EditorPlayer();
 }