private void pushGraphEdge(PointFortune leftPointFortune, PointFortune rightPointFortune, double x1, double y1, double x2, double y2) { EdgeFortune newEdge = new EdgeFortune(); allEdges.Add(newEdge); newEdge.x1 = x1; newEdge.y1 = y1; newEdge.x2 = x2; newEdge.y2 = y2; newEdge.PointIndex1 = leftPointFortune.IndexInList; newEdge.PointIndex2 = rightPointFortune.IndexInList; }
private void pushGraphEdge(VertexKDTree leftVectorWithIndex, VertexKDTree rightVectorWithIndex, double x1, double y1, double x2, double y2) { EdgeFortune newEdge = new EdgeFortune(); allEdges.Add(newEdge); newEdge.x1 = x1; newEdge.y1 = y1; newEdge.x2 = x2; newEdge.y2 = y2; //EDGAR INDEX //newEdge.PointIndex1 = leftVectorWithIndex.Index; //newEdge.PointIndex2 = rightVectorWithIndex.Index; }