// Start is called before the first frame update void Start() { // cardController = FindObjectOfType<CardController>(); CardViewController = FindObjectOfType <CardViewController>(); inputController = FindObjectOfType <BoardInputController>(); //targetScale = new Vector3(4, 5.5f, 1) * .5f; targetPosition = transform.position; inHand = false; }
// Start is called before the first frame update void Start() { inputController = GameObject.FindObjectOfType <BoardInputController>(); }