Exemple #1
0
 public LoadedMultiSceneTask(AssetBundleManager assetBundleManager, string assetBundleName, string assetName)
 {
     assetBundleManager.StartCoroutine(LoadedAsset(assetBundleManager, assetBundleName, assetName));
 }
 public LoadedAssetTask(AssetBundleManager assetBundleManager, string assetBundleName, string assetName, System.Type type)
 {
     assetBundleManager.StartCoroutine(LoadedAsset(assetBundleManager, assetBundleName, assetName, type));
 }
Exemple #3
0
 public LoadedSceneTask(AssetBundleManager assetBundleManager, string assetBundleName, string sceneName, LoadSceneMode mode)
 {
     assetBundleManager.StartCoroutine(LoadedAsset(assetBundleManager, assetBundleName, sceneName, mode));
 }