Exemple #1
0
 /// <summary>
 /// 创建新的 Uto_Message 对象。
 /// </summary>
 /// <param name="messageId">MessageId 属性的初始值。</param>
 /// <param name="type">Type 属性的初始值。</param>
 /// <param name="isIgnore">IsIgnore 属性的初始值。</param>
 /// <param name="dateCreated">DateCreated 属性的初始值。</param>
 /// <param name="belongId">BelongId 属性的初始值。</param>
 /// <param name="userId">UserId 属性的初始值。</param>
 /// <param name="sendUserId">SendUserId 属性的初始值。</param>
 /// <param name="childrenBelongId">ChildrenBelongId 属性的初始值。</param>
 public static Uto_Message CreateUto_Message(global::System.Int64 messageId, global::System.String type, global::System.Boolean isIgnore, global::System.DateTime dateCreated, global::System.Int64 belongId, global::System.Int64 userId, global::System.Int64 sendUserId, global::System.Int64 childrenBelongId)
 {
     Uto_Message uto_Message = new Uto_Message();
     uto_Message.MessageId = messageId;
     uto_Message.Type = type;
     uto_Message.IsIgnore = isIgnore;
     uto_Message.DateCreated = dateCreated;
     uto_Message.BelongId = belongId;
     uto_Message.UserId = userId;
     uto_Message.SendUserId = sendUserId;
     uto_Message.ChildrenBelongId = childrenBelongId;
     return uto_Message;
 }
Exemple #2
0
 /// <summary>
 /// 用于向 Uto_Message EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToUto_Message(Uto_Message uto_Message)
 {
     base.AddObject("Uto_Message", uto_Message);
 }