Exemple #1
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 public UplayLibrary(IPlayniteAPI api) : base(api)
 {
     LibrarySettings = new UplayLibrarySettings(this);
 }
Exemple #2
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 private void LoadValues(UplayLibrarySettings source)
 {
     source.CopyProperties(this, false, null, true);
 }
Exemple #3
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 public UplayLibrary(IPlayniteAPI api)
 {
     playniteApi     = api;
     LibraryIcon     = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), @"Resources\uplayicon.png");
     LibrarySettings = new UplayLibrarySettings(this, playniteApi);
 }
Exemple #4
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 public void BeginEdit()
 {
     editingClone = this.GetClone();
 }
 public void BeginEdit()
 {
     editingClone = this.CloneJson();
 }