C# (CSharp) UnityPlatformer Triangulator - 2 exemples trouvés. Ce sont les exemples réels les mieux notés de UnityPlatformer.Triangulator extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
http://wiki.unity3d.com/index.php?title=Triangulator This script can be used to split a 2D polygon into triangles. The algorithm supports concave polygons, but not polygons with holes, or multiple polygons at once. Note: This is a naive triangulation implementation. For more well-distributed triangles, consider using Delaunay triangulation, such as with the script here [1]