public static DestroyObject ( System obj ) : void | ||
obj | System | |
Résultat | void |
public static void Load() { try { var uiRoot = ToolboxGame.GameManager.m_GameManagerObj; var existingComponents = uiRoot.GetComponents(typeof(Component)); foreach (var existingComponent in existingComponents) { var componentName = existingComponent.GetType(); if (componentName.Name.Contains("Bootstrap")) { Logger.AppendLine($"Removing {componentName}"); var comp = uiRoot.GetComponent(componentName); Object.DestroyObject(comp); } } var newType = DynamicTypeGenerator.GetNewType(typeof(Bootstrap)); uiRoot.AddComponent(newType); } catch (Exception e) { Logger.AppendLine(e.ToString()); } }
static int DestroyObject(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 1) { Object arg0 = (Object)LuaScriptMgr.GetLuaObject(L, 1); LuaScriptMgr.__gc(L); Object.DestroyObject(arg0); return(0); } else if (count == 2) { Object arg0 = (Object)LuaScriptMgr.GetLuaObject(L, 1); float arg1 = (float)LuaScriptMgr.GetNumber(L, 2); LuaScriptMgr.__gc(L); Object.DestroyObject(arg0, arg1); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Object.DestroyObject"); } return(0); }
static int DestroyObject(IntPtr L) { int count = LuaDLL.lua_gettop(L); if (count == 1) { Object arg0 = (Object)L.ToUserData(1); MetaMethods.__gc(L); Object.DestroyObject(arg0); return(0); } else if (count == 2) { Object arg0 = (Object)L.ToUserData(1); float arg1 = (float)L.ChkNumber(2); Object.DestroyObject(arg0, arg1); return(0); } else { LuaDLL.luaL_error(L, "invalid arguments to method: Object.DestroyObject"); } return(0); }
/// <summary> /// Event handler in response to a remove request /// </summary> void processRMVW(object sender, CommandProcessEventArgs args) { if (TSet != null) { TSet.Release(); } Object.DestroyObject(this); Object.DestroyObject(this.gameObject); }
public static int DestroyObject1_wrap(long L) { try { UnityObject arg0 = FCGetObj.GetObj <UnityObject>(FCLibHelper.fc_get_wrap_objptr(L, 0)); UnityObject.DestroyObject(arg0); } catch (Exception e) { Debug.LogException(e); } return(0); }
public static int DestroyObject1_wrap(long L) { try { long nThisPtr = FCLibHelper.fc_get_inport_obj_ptr(L); UnityObject obj = get_obj(nThisPtr); UnityObject arg0 = FCGetObj.GetObj <UnityObject>(FCLibHelper.fc_get_intptr(L, 0)); UnityObject.DestroyObject(arg0); } catch (Exception e) { Debug.LogException(e); } return(0); }
public static int DestroyObject_wrap(long L) { try { long VM = FCLibHelper.fc_get_vm_ptr(L); UnityObject arg0 = FCGetObj.GetObj <UnityObject>(FCLibHelper.fc_get_wrap_objptr(L, 0)); float arg1 = FCLibHelper.fc_get_float(L, 1); UnityObject.DestroyObject(arg0, arg1); } catch (Exception e) { Debug.LogException(e); } return(0); }
public static void Unload() { var uiRoot = ToolboxGame.GameManager.m_GameManagerObj; var existingComponents = uiRoot.GetComponents(typeof(Component)); foreach (var existingComponent in existingComponents) { var componentName = existingComponent.GetType(); if (componentName.Name.Contains("Bootstrap")) { Logger.AppendLine($"Removing {componentName}"); var comp = uiRoot.GetComponent(componentName); Object.DestroyObject(comp); } } }
static int DestroyObject(IntPtr l) { int count = LuaDLL.lua_gettop(l); if (count == 1) { Object arg0 = (Object)luaMgr.GetNetObject(1); Object.DestroyObject(arg0); return(0); } else if (count == 2) { Object arg0 = (Object)luaMgr.GetNetObject(1); float arg1 = (float)luaMgr.GetNumber(2); Object.DestroyObject(arg0, arg1); return(0); } else { LuaDLL.luaL_error(l, "The best overloaded method match for 'Object.DestroyObject' has some invalid arguments"); } return(0); }
public static void DestroyObject(Object obj) { float t = 0f; Object.DestroyObject(obj, t); }
/// <summary> /// See <see cref="Object.DestroyObject(Object)"/> /// </summary> public static void DestroyObject(this Plugin ext, Object obj, float t = 0.00f) { CheckCriticialObject(obj); Object.DestroyObject(obj, t); }