internal static void MassPlaceTrees() { PlaceTreeWizard wizard = TerrainWizard.DisplayTerrainWizard <PlaceTreeWizard>("Place Trees", "Place"); wizard.InitializeDefaults(GetActiveTerrain()); }
internal static void MassPlaceTrees() { PlaceTreeWizard placeTreeWizard = ScriptableWizard.DisplayWizard <PlaceTreeWizard>("Place Trees", "Place"); placeTreeWizard.InitializeDefaults(TerrainMenus.GetActiveTerrain()); }