UnloadUnusedAssetsImmediateInternal() private méthode

private UnloadUnusedAssetsImmediateInternal ( bool includeMonoReferencesAsRoots ) : void
includeMonoReferencesAsRoots bool
Résultat void
 public static void UnloadUnusedAssetsImmediate()
 {
     EditorUtility.UnloadUnusedAssetsImmediateInternal(true);
 }
 public static void UnloadUnusedAssetsImmediate(bool includeMonoReferencesAsRoots)
 {
     EditorUtility.UnloadUnusedAssetsImmediateInternal(includeMonoReferencesAsRoots);
 }
Exemple #3
0
 public static void UnloadUnusedAssetsImmediate(bool ignoreReferencesFromScript)
 {
     EditorUtility.UnloadUnusedAssetsImmediateInternal(ignoreReferencesFromScript);
 }