private UnloadUnusedAssetsImmediateInternal ( bool includeMonoReferencesAsRoots ) : void | ||
includeMonoReferencesAsRoots | bool | |
return | void |
public static void UnloadUnusedAssetsImmediate() { EditorUtility.UnloadUnusedAssetsImmediateInternal(true); }
public static void UnloadUnusedAssetsImmediate(bool includeMonoReferencesAsRoots) { EditorUtility.UnloadUnusedAssetsImmediateInternal(includeMonoReferencesAsRoots); }
public static void UnloadUnusedAssetsImmediate(bool ignoreReferencesFromScript) { EditorUtility.UnloadUnusedAssetsImmediateInternal(ignoreReferencesFromScript); }