public static void ShowConsoleWindow(bool immediate) { if (ms_ConsoleWindow == null) { ms_ConsoleWindow = ScriptableObject.CreateInstance <ConsoleWindow>(); ms_ConsoleWindow.Show(immediate); ms_ConsoleWindow.Focus(); } else { ms_ConsoleWindow.Show(immediate); ms_ConsoleWindow.Focus(); } }
public static void ShowConsoleWindow(bool immediate) { if (ms_ConsoleWindow == null) { ms_ConsoleWindow = ScriptableObject.CreateInstance <ConsoleWindow>(); if (UnityEditor.MPE.ProcessService.level == MPE.ProcessLevel.Master) { ms_ConsoleWindow.Show(immediate); } else { ms_ConsoleWindow.ShowModalUtility(); } ms_ConsoleWindow.Focus(); } else { ms_ConsoleWindow.Show(immediate); ms_ConsoleWindow.Focus(); } }
public static void ShowConsoleWindow(bool immediate) { if (ms_ConsoleWindow == null) { ms_ConsoleWindow = ScriptableObject.CreateInstance<ConsoleWindow>(); ms_ConsoleWindow.Show(immediate); ms_ConsoleWindow.Focus(); } else { ms_ConsoleWindow.Show(immediate); ms_ConsoleWindow.Focus(); } }