DeleteChangeSetsIsValid() public static méthode

Test if deleting a changeset is a valid task to perform.

public static DeleteChangeSetsIsValid ( UnityEditor changesets ) : bool
changesets UnityEditor Changeset to test.
Résultat bool
        private bool HasEmptyPendingChangesets()
        {
            ChangeSets changeSets = GetEmptyChangeSetsCandidates();

            return(Provider.DeleteChangeSetsIsValid(changeSets));
        }
Exemple #2
0
 private bool HasEmptyPendingChangesets()
 {
     return(Provider.DeleteChangeSetsIsValid(this.GetEmptyChangeSetsCandidates()));
 }