public static DeleteChangeSetsIsValid ( UnityEditor changesets ) : bool | ||
changesets | UnityEditor | Changeset to test. |
Résultat | bool |
Test if deleting a changeset is a valid task to perform.
public static DeleteChangeSetsIsValid ( UnityEditor changesets ) : bool | ||
changesets | UnityEditor | Changeset to test. |
Résultat | bool |