/* * Unity events */ void Awake() { _commandStack = new CommandStack(); _editModeDic = new Dictionary <EditMode, IEditModeOperator>(); _editModeDic.Add(EditMode.Particle, new ParticleEditModeOperator(this)); _editModeDic.Add(EditMode.Spring, new SpringEditModeOperator(this)); _editModeDic.Add(EditMode.Angle, new AngleEditModeOperator(this)); _editableForm = new EditableForm(); _simulator = new SimpleSim(); _simulator.Init(); }
public override void AfterImportJson(EditableForm form) { }
public override void AfterImportJson(EditableForm form) { _a = form.GetByUID(_aUID) as ParticleInfo; _b = form.GetByUID(_bUID) as ParticleInfo; }
public abstract void AfterImportJson(EditableForm form);
public override void AfterImportJson(EditableForm form) { form.GetByUID(_aUID); }