internal ZNGameDatabaseNode(ZNGameDatabase db, ZNGameDatabaseNode parent, ZNGame value) { databaseInternal = db; parentInternal = parent; childrenInternal = new List <ZNGameDatabaseNode>(); valueInternal = value; }
public int CompareTo(object obj) { if (obj == null) { return(1); } if (obj is ZNGame) { ZNGame other = (ZNGame)obj; short[] otherMoves = other.movesInternal; int smallerLenght = movesInternal.Length; if (smallerLenght > otherMoves.Length) { smallerLenght = otherMoves.Length; } for (int i = 0; i < smallerLenght; i++) { if (movesInternal[i] > otherMoves[i]) { return(1); } if (movesInternal[i] < otherMoves[i]) { return(-1); } } if (movesInternal.Length > smallerLenght) { return(1); } if (otherMoves.Length > smallerLenght) { return(-1); } return(0); } throw new ArgumentException("Argument has to be a ZNGame!"); }
internal void Remove(ZNGame g) { root.Remove(); }
internal void Add(ZNGame game) { root.Add(); }