public SheriffGump(PlayerMobile from, Faction faction, Town town) : base(50, 50)
        {
            m_From    = from;
            m_Faction = faction;
            m_Town    = town;


            AddPage(0);

            AddBackground(0, 0, 320, 410, 5054);
            AddBackground(10, 10, 300, 390, 3000);

            #region General
            AddPage(1);

            AddHtmlLocalized(20, 30, 260, 25, 1011431, false, false); // Sheriff

            AddHtmlLocalized(55, 90, 200, 25, 1011494, false, false); // HIRE GUARDS
            AddButton(20, 90, 4005, 4007, 0, GumpButtonType.Page, 3);

            AddHtmlLocalized(55, 120, 200, 25, 1011495, false, false); // VIEW FINANCES
            AddButton(20, 120, 4005, 4007, 0, GumpButtonType.Page, 2);

            AddHtmlLocalized(55, 360, 200, 25, 1011441, false, false); // Exit
            AddButton(20, 360, 4005, 4007, 0, GumpButtonType.Reply, 0);
            #endregion

            #region Finances
            AddPage(2);

            int financeUpkeep = town.FinanceUpkeep;
            int sheriffUpkeep = town.SheriffUpkeep;
            int dailyIncome   = town.DailyIncome;
            int netCashFlow   = town.NetCashFlow;

            AddHtmlLocalized(20, 30, 300, 25, 1011524, false, false);  // FINANCE STATEMENT

            AddHtmlLocalized(20, 80, 300, 25, 1011538, false, false);  // Current total money for town :
            AddLabel(20, 100, 0x44, town.Silver.ToString("N0"));       // NOTE: Added 'N0'

            AddHtmlLocalized(20, 130, 300, 25, 1011520, false, false); // Finance Minister Upkeep :
            AddLabel(20, 150, 0x44, financeUpkeep.ToString("N0"));     // NOTE: Added 'N0'

            AddHtmlLocalized(20, 180, 300, 25, 1011521, false, false); // Sheriff Upkeep :
            AddLabel(20, 200, 0x44, sheriffUpkeep.ToString("N0"));     // NOTE: Added 'N0'

            AddHtmlLocalized(20, 230, 300, 25, 1011522, false, false); // Town Income :
            AddLabel(20, 250, 0x44, dailyIncome.ToString("N0"));       // NOTE: Added 'N0'

            AddHtmlLocalized(20, 280, 300, 25, 1011523, false, false); // Net Cash flow per day :
            AddLabel(20, 300, 0x44, netCashFlow.ToString("N0"));       // NOTE: Added 'N0'

            AddHtmlLocalized(55, 360, 200, 25, 1011067, false, false); // Previous page
            AddButton(20, 360, 4005, 4007, 0, GumpButtonType.Page, 1);
            #endregion

            #region Hire Guards
            AddPage(3);

            AddHtmlLocalized(20, 30, 300, 25, 1011494, false, false); // HIRE GUARDS

            List <GuardList> guardLists = town.GuardLists;

            for (int i = 0; i < guardLists.Count; ++i)
            {
                GuardList guardList = guardLists[i];
                int       y         = 90 + (i * 60);

                AddButton(20, y, 4005, 4007, 0, GumpButtonType.Page, 4 + i);
                CenterItem(guardList.Definition.ItemID, 50, y - 20, 70, 60);
                AddHtmlText(120, y, 200, 25, guardList.Definition.Header, false, false);
            }

            AddHtmlLocalized(55, 360, 200, 25, 1011067, false, false); // Previous page
            AddButton(20, 360, 4005, 4007, 0, GumpButtonType.Page, 1);
            #endregion

            #region Guard Pages
            for (int i = 0; i < guardLists.Count; ++i)
            {
                GuardList guardList = guardLists[i];

                AddPage(4 + i);

                AddHtmlText(90, 30, 300, 25, guardList.Definition.Header, false, false);
                CenterItem(guardList.Definition.ItemID, 10, 10, 80, 80);

                AddHtmlLocalized(20, 90, 200, 25, 1011514, false, false); // You have :
                AddLabel(230, 90, 0x26, guardList.Guards.Count.ToString());

                AddHtmlLocalized(20, 120, 200, 25, 1011515, false, false); // Maximum :
                AddLabel(230, 120, 0x12A, guardList.Definition.Maximum.ToString());

                AddHtmlLocalized(20, 150, 200, 25, 1011516, false, false);            // Cost :
                AddLabel(230, 150, 0x44, guardList.Definition.Price.ToString("N0"));  // NOTE: Added 'N0'

                AddHtmlLocalized(20, 180, 200, 25, 1011517, false, false);            // Daily Pay :
                AddLabel(230, 180, 0x37, guardList.Definition.Upkeep.ToString("N0")); // NOTE: Added 'N0'

                AddHtmlLocalized(20, 210, 200, 25, 1011518, false, false);            // Current Silver :
                AddLabel(230, 210, 0x44, town.Silver.ToString("N0"));                 // NOTE: Added 'N0'

                AddHtmlLocalized(20, 240, 200, 25, 1011519, false, false);            // Current Payroll :
                AddLabel(230, 240, 0x44, sheriffUpkeep.ToString("N0"));               // NOTE: Added 'N0'

                AddHtmlText(55, 300, 200, 25, guardList.Definition.Label, false, false);
                AddButton(20, 300, 4005, 4007, 1 + i, GumpButtonType.Reply, 0);

                AddHtmlLocalized(55, 360, 200, 25, 1011067, false, false); // Previous page
                AddButton(20, 360, 4005, 4007, 0, GumpButtonType.Page, 3);
            }
            #endregion
        }
 public TownMonolith(Town town) : base(town, null)
 {
 }
 public FactionHorseVendor(Town town, Faction faction) : base(town, faction, "the Horse Breeder")
 {
     SetSkill(SkillName.AnimalLore, 64.0, 100.0);
     SetSkill(SkillName.AnimalTaming, 90.0, 100.0);
     SetSkill(SkillName.Veterinary, 65.0, 88.0);
 }
Exemple #4
0
 public FactionOreVendor(Town town, Faction faction) : base(town, faction, "the Ore Man")
 {
     // NOTE: Skills verified
     SetSkill(SkillName.Carpentry, 85.0, 100.0);
     SetSkill(SkillName.Lumberjacking, 60.0, 83.0);
 }