/**
  * Set text of load saved file button in MainMenu
  */
 private void Start()
 {
     UiUtils.SetResourceText(gameObject.name, StringIds.IdMainMenuButtonLoad);
 }
 /**
  *
  */
 private void SetTextTitles()
 {
     UiUtils.SetResourceText("ScreenTitleLoading", StringIds.IdLoadingTitle);
 }