/// <summary> /// 请求扫荡剧情副本 /// </summary> /// <param name="nStoryCopySceneID">N story copy scene I.</param> public void ReqSweepStoryCopyScene(int nStoryCopySceneID, int nReqSweepCount) { CG_ASK_STORYCOPYSCENE_SWEEP pack = (CG_ASK_STORYCOPYSCENE_SWEEP)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_STORYCOPYSCENE_SWEEP); pack.SetNStoryCopySceneID(nStoryCopySceneID); pack.SetNCount(nReqSweepCount); pack.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_ASK_STORYCOPYSCENE_SWEEP packet = (CG_ASK_STORYCOPYSCENE_SWEEP )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }