/// <summary>
        /// 请求扫荡剧情副本
        /// </summary>
        /// <param name="nStoryCopySceneID">N story copy scene I.</param>
        public void ReqSweepStoryCopyScene(int nStoryCopySceneID, int nReqSweepCount)
        {
            CG_ASK_STORYCOPYSCENE_SWEEP pack = (CG_ASK_STORYCOPYSCENE_SWEEP)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_STORYCOPYSCENE_SWEEP);

            pack.SetNStoryCopySceneID(nStoryCopySceneID);
            pack.SetNCount(nReqSweepCount);
            pack.SendPacket();
        }
Exemple #2
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        public uint Execute(PacketDistributed ipacket)
        {
            CG_ASK_STORYCOPYSCENE_SWEEP packet = (CG_ASK_STORYCOPYSCENE_SWEEP )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }