public void MoveTo(double x, double y, double z, int time) { attachAll(); Theta theta = new Theta(); double[] x_arr = new double[50]; double[] y_arr = new double[50]; double[] z_arr = new double[50]; double current_x = findX(); double current_y = findY(); double current_z = findZ(); Vector vector = calXYZ(); double _x = vector.x + x; double _y = vector.y + y; double _z = vector.z + z; x_arr = ActionControl.interpolation(current_x, x); y_arr = ActionControl.interpolation(current_y, y); z_arr = ActionControl.interpolation(current_z, z); if (time < 0) { time = 0; } for (int i = 0; i < 50; i++) { Theta t = ActionControl.calculateServoAngles(x_arr[i], y_arr[i], z_arr[i]); writeAngles(t.theta_1, t.theta_2, t.theta_3, 0); Thread.Sleep(time * 20); } }
private Theta AdjustAngle(Theta theta) { theta.theta_1 = Math.Round(theta.theta_1 + servoRotOffset); theta.theta_2 = Math.Round(theta.theta_2 + servoLeftOffset); theta.theta_3 = Math.Round(theta.theta_3 + servoRightOffset); return(theta); }
public void MoveToAtOnce(double x, double y, double z) { Theta theta = ActionControl.calculateServoAngles(x, y, z); attachAll(); theta = AdjustAngle(theta); arduino.servoWrite(SERVO_ROT_PIN, (int)Math.Round(theta.theta_1)); arduino.servoWrite(SERVO_LEFT_PIN, (int)Math.Round(theta.theta_2)); arduino.servoWrite(SERVO_RIGHT_PIN, (int)Math.Round(theta.theta_3)); last_xyz.x = x; last_xyz.y = y; last_xyz.z = z; }
public void MoveTo(double x, double y, double z, int time, int relative, int servo_4) { attachAll(); Theta theta = new Theta(); double current_x = findX(); double current_y = findY(); double current_z = findZ(); double[] x_arr = new double[50]; double[] y_arr = new double[50]; double[] z_arr = new double[50]; x_arr = ActionControl.interpolation(current_x, x); y_arr = ActionControl.interpolation(current_y, y); z_arr = ActionControl.interpolation(current_z, z); if (time < 0) { time = 0; } if (time != 0) { for (int i = 0; i < 50; i++) { Theta t = ActionControl.calculateServoAngles(x_arr[i], y_arr[i], z_arr[i]); writeAngles(t.theta_1, t.theta_2, t.theta_3, t.theta_1 * relative + servo_4); Thread.Sleep(time * 20); } } else { Theta t = ActionControl.calculateServoAngles(x_arr[49], y_arr[49], z_arr[49]); writeAngles(t.theta_1, t.theta_2, t.theta_3, t.theta_1 * relative + servo_4); } }
public static Theta calculateServoAngles(double x, double y, double z) { Theta theta = new Theta(); if (z > (MATH_L1 + MATH_L3 + TopOffset)) { z = MATH_L1 + MATH_L3 + TopOffset; } if (z < (MATH_L1 - MATH_L4 + BottomOffset)) { z = MATH_L1 - MATH_L4 + BottomOffset; } g_y_in = (-y - MATH_L2) / MATH_L3; g_z_in = (z - MATH_L1) / MATH_L3; g_l43 = MATH_L4 / MATH_L3; g_right_all = (1 - g_y_in * g_y_in - g_z_in * g_z_in - g_l43 * g_l43) / (2 * g_l43); g_sqrt_z_y = Math.Sqrt(g_z_in * g_z_in + g_y_in * g_y_in); if (x == 0) { // Calculate value of theta 1 theta.theta_1 = 90; // Calculate value of theta 3 if (g_z_in == 0) { g_phi = 90; } else { g_phi = Math.Atan(-g_y_in / g_z_in) * MATH_TRANS; } if (g_phi > 0) { g_phi = g_phi - 180; } theta.theta_3 = Math.Asin(g_right_all / g_sqrt_z_y) * MATH_TRANS - g_phi; if (theta.theta_3 < 0) { theta.theta_3 = 0; } // Calculate value of theta 2 theta.theta_2 = Math.Asin((z + MATH_L4 * Math.Sin(theta.theta_3 / MATH_TRANS) - MATH_L1) / MATH_L3) * MATH_TRANS; } else { // Calculate value of theta 1 theta.theta_1 = Math.Atan(y / x) * MATH_TRANS; if (y / x > 0) { theta.theta_1 = theta.theta_1 + 0; } if (y / x < 0) { theta.theta_1 = theta.theta_1 + 180; } if (y == 0) { if (x > 0) { theta.theta_1 = 180; } else { theta.theta_1 = 0; } } // Calculate value of theta 3 g_x_in = (-x / Math.Cos(theta.theta_1 / MATH_TRANS) - MATH_L2) / MATH_L3; if (g_z_in == 0) { g_phi = 90; } else { g_phi = Math.Atan(-g_x_in / g_z_in) * MATH_TRANS; } if (g_phi > 0) { g_phi = g_phi - 180; } g_sqrt_z_x = Math.Sqrt(g_z_in * g_z_in + g_x_in * g_x_in); g_right_all_2 = -1 * (g_z_in * g_z_in + g_x_in * g_x_in + g_l43 * g_l43 - 1) / (2 * g_l43); theta.theta_3 = Math.Asin(g_right_all_2 / g_sqrt_z_x) * MATH_TRANS; theta.theta_3 = theta.theta_3 - g_phi; if (theta.theta_3 < 0) { theta.theta_3 = 0; } // Calculate value of theta 2 theta.theta_2 = Math.Asin(g_z_in + g_l43 * Math.Sin(Math.Abs(theta.theta_3 / MATH_TRANS))) * MATH_TRANS; } theta.theta_1 = Math.Abs(theta.theta_1); theta.theta_2 = Math.Abs(theta.theta_2); if (theta.theta_3 < 0) { } else { if ((calYonly(theta.theta_1, theta.theta_2, theta.theta_3) > y + 0.1) || (calYonly(theta.theta_1, theta.theta_2, theta.theta_3) < y - 0.1)) { theta.theta_2 = 180 - theta.theta_2; } } theta.theta_3 = Math.Abs(theta.theta_3); return(theta); }
public Theta find3Angles(double x, double y, double z) { Theta theta = ActionControl.calculateServoAngles(x, y, z); return(theta); }
public void MoveTo(double x, double y, double z, int time, int relative, int servo_4) { attachAll(); Theta theta = new Theta(); double current_x = findX(); double current_y = findY(); double current_z = findZ(); double[] x_arr = new double[50]; double[] y_arr = new double[50]; double[] z_arr = new double[50]; x_arr = ActionControl.interpolation(current_x, x); y_arr = ActionControl.interpolation(current_y, y); z_arr = ActionControl.interpolation(current_z, z); if (time < 0) time = 0; if (time != 0) { for (int i = 0; i < 50; i++) { Theta t = ActionControl.calculateServoAngles(x_arr[i], y_arr[i], z_arr[i]); writeAngles(t.theta_1, t.theta_2, t.theta_3, t.theta_1 * relative + servo_4); Thread.Sleep(time * 20); } } else { Theta t = ActionControl.calculateServoAngles(x_arr[49], y_arr[49], z_arr[49]); writeAngles(t.theta_1, t.theta_2, t.theta_3, t.theta_1 * relative + servo_4); } }
public void MoveTo(double x, double y, double z,int time) { attachAll(); Theta theta = new Theta(); double[] x_arr = new double[50]; double[] y_arr = new double[50]; double[] z_arr = new double[50]; double current_x = findX(); double current_y = findY(); double current_z = findZ(); Vector vector = calXYZ(); double _x = vector.x + x; double _y = vector.y + y; double _z = vector.z + z; x_arr = ActionControl.interpolation(current_x, x); y_arr = ActionControl.interpolation(current_y, y); z_arr = ActionControl.interpolation(current_z, z); if (time < 0) time = 0; for (int i = 0; i < 50; i++) { Theta t = ActionControl.calculateServoAngles(x_arr[i], y_arr[i], z_arr[i]); writeAngles(t.theta_1, t.theta_2, t.theta_3, 0); Thread.Sleep(time*20); } }
public static Theta calculateServoAngles(double x, double y, double z) { Theta theta = new Theta(); if (z > (MATH_L1 + MATH_L3 + TopOffset)) { z = MATH_L1 + MATH_L3 + TopOffset; } if (z < (MATH_L1 - MATH_L4 + BottomOffset)) { z = MATH_L1 - MATH_L4 + BottomOffset; } g_y_in = (-y - MATH_L2) / MATH_L3; g_z_in = (z - MATH_L1) / MATH_L3; g_l43 = MATH_L4 / MATH_L3; g_right_all = (1 - g_y_in * g_y_in - g_z_in * g_z_in - g_l43 * g_l43) / (2 * g_l43); g_sqrt_z_y = Math.Sqrt(g_z_in * g_z_in + g_y_in * g_y_in); if (x == 0) { // Calculate value of theta 1 theta.theta_1 = 90; // Calculate value of theta 3 if (g_z_in == 0) { g_phi = 90; } else { g_phi = Math.Atan(-g_y_in / g_z_in) * MATH_TRANS; } if (g_phi > 0) g_phi = g_phi - 180; theta.theta_3 = Math.Asin(g_right_all / g_sqrt_z_y) * MATH_TRANS - g_phi; if (theta.theta_3 < 0) { theta.theta_3 = 0; } // Calculate value of theta 2 theta.theta_2 = Math.Asin((z + MATH_L4 * Math.Sin(theta.theta_3 / MATH_TRANS) - MATH_L1) / MATH_L3) * MATH_TRANS; } else { // Calculate value of theta 1 theta.theta_1 = Math.Atan(y / x) * MATH_TRANS; if (y / x > 0) { theta.theta_1 = theta.theta_1 + 0; } if (y / x < 0) { theta.theta_1 = theta.theta_1 + 180; } if (y == 0) { if (x > 0) theta.theta_1 = 180; else theta.theta_1 = 0; } // Calculate value of theta 3 g_x_in = (-x / Math.Cos(theta.theta_1 / MATH_TRANS) - MATH_L2) / MATH_L3; if (g_z_in == 0) { g_phi = 90; } else { g_phi = Math.Atan(-g_x_in / g_z_in) * MATH_TRANS; } if (g_phi > 0) g_phi = g_phi - 180; g_sqrt_z_x = Math.Sqrt(g_z_in * g_z_in + g_x_in * g_x_in); g_right_all_2 = -1 * (g_z_in * g_z_in + g_x_in * g_x_in + g_l43 * g_l43 - 1) / (2 * g_l43); theta.theta_3 = Math.Asin(g_right_all_2 / g_sqrt_z_x) * MATH_TRANS; theta.theta_3 = theta.theta_3 - g_phi; if (theta.theta_3 < 0) { theta.theta_3 = 0; } // Calculate value of theta 2 theta.theta_2 = Math.Asin(g_z_in + g_l43 * Math.Sin(Math.Abs(theta.theta_3 / MATH_TRANS))) * MATH_TRANS; } theta.theta_1 = Math.Abs(theta.theta_1); theta.theta_2 = Math.Abs(theta.theta_2); if (theta.theta_3 < 0) { } else { if ((calYonly(theta.theta_1, theta.theta_2, theta.theta_3) > y + 0.1) || (calYonly(theta.theta_1, theta.theta_2, theta.theta_3) < y - 0.1)) { theta.theta_2 = 180 - theta.theta_2; } } theta.theta_3 = Math.Abs(theta.theta_3); return theta; }
private Theta AdjustAngle(Theta theta) { theta.theta_1 = Math.Round(theta.theta_1 + servoRotOffset); theta.theta_2 = Math.Round(theta.theta_2 + servoLeftOffset); theta.theta_3 = Math.Round(theta.theta_3 + servoRightOffset); return theta; }