Beispiel #1
0
        public void MoveTo(double x, double y, double z, int time)
        {
            attachAll();
            Theta theta = new Theta();

            double[] x_arr = new double[50];
            double[] y_arr = new double[50];
            double[] z_arr = new double[50];

            double current_x = findX();
            double current_y = findY();
            double current_z = findZ();

            Vector vector = calXYZ();
            double _x     = vector.x + x;
            double _y     = vector.y + y;
            double _z     = vector.z + z;

            x_arr = ActionControl.interpolation(current_x, x);
            y_arr = ActionControl.interpolation(current_y, y);
            z_arr = ActionControl.interpolation(current_z, z);

            if (time < 0)
            {
                time = 0;
            }

            for (int i = 0; i < 50; i++)
            {
                Theta t = ActionControl.calculateServoAngles(x_arr[i], y_arr[i], z_arr[i]);
                writeAngles(t.theta_1, t.theta_2, t.theta_3, 0);
                Thread.Sleep(time * 20);
            }
        }
Beispiel #2
0
 private Theta AdjustAngle(Theta theta)
 {
     theta.theta_1 = Math.Round(theta.theta_1 + servoRotOffset);
     theta.theta_2 = Math.Round(theta.theta_2 + servoLeftOffset);
     theta.theta_3 = Math.Round(theta.theta_3 + servoRightOffset);
     return(theta);
 }
Beispiel #3
0
        public void MoveToAtOnce(double x, double y, double z)
        {
            Theta theta = ActionControl.calculateServoAngles(x, y, z);

            attachAll();
            theta = AdjustAngle(theta);

            arduino.servoWrite(SERVO_ROT_PIN, (int)Math.Round(theta.theta_1));
            arduino.servoWrite(SERVO_LEFT_PIN, (int)Math.Round(theta.theta_2));
            arduino.servoWrite(SERVO_RIGHT_PIN, (int)Math.Round(theta.theta_3));

            last_xyz.x = x;
            last_xyz.y = y;
            last_xyz.z = z;
        }
Beispiel #4
0
        public void MoveTo(double x, double y, double z, int time, int relative, int servo_4)
        {
            attachAll();
            Theta  theta     = new Theta();
            double current_x = findX();
            double current_y = findY();
            double current_z = findZ();

            double[] x_arr = new double[50];
            double[] y_arr = new double[50];
            double[] z_arr = new double[50];

            x_arr = ActionControl.interpolation(current_x, x);
            y_arr = ActionControl.interpolation(current_y, y);
            z_arr = ActionControl.interpolation(current_z, z);

            if (time < 0)
            {
                time = 0;
            }

            if (time != 0)
            {
                for (int i = 0; i < 50; i++)
                {
                    Theta t = ActionControl.calculateServoAngles(x_arr[i], y_arr[i], z_arr[i]);
                    writeAngles(t.theta_1, t.theta_2, t.theta_3, t.theta_1 * relative + servo_4);
                    Thread.Sleep(time * 20);
                }
            }
            else
            {
                Theta t = ActionControl.calculateServoAngles(x_arr[49], y_arr[49], z_arr[49]);
                writeAngles(t.theta_1, t.theta_2, t.theta_3, t.theta_1 * relative + servo_4);
            }
        }
Beispiel #5
0
        public static Theta calculateServoAngles(double x, double y, double z)
        {
            Theta theta = new Theta();

            if (z > (MATH_L1 + MATH_L3 + TopOffset))
            {
                z = MATH_L1 + MATH_L3 + TopOffset;
            }

            if (z < (MATH_L1 - MATH_L4 + BottomOffset))
            {
                z = MATH_L1 - MATH_L4 + BottomOffset;
            }


            g_y_in      = (-y - MATH_L2) / MATH_L3;
            g_z_in      = (z - MATH_L1) / MATH_L3;
            g_l43       = MATH_L4 / MATH_L3;
            g_right_all = (1 - g_y_in * g_y_in - g_z_in * g_z_in - g_l43 * g_l43) / (2 * g_l43);
            g_sqrt_z_y  = Math.Sqrt(g_z_in * g_z_in + g_y_in * g_y_in);

            if (x == 0)
            {
                // Calculate value of theta 1
                theta.theta_1 = 90;

                // Calculate value of theta 3
                if (g_z_in == 0)
                {
                    g_phi = 90;
                }

                else
                {
                    g_phi = Math.Atan(-g_y_in / g_z_in) * MATH_TRANS;
                }

                if (g_phi > 0)
                {
                    g_phi = g_phi - 180;
                }

                theta.theta_3 = Math.Asin(g_right_all / g_sqrt_z_y) * MATH_TRANS - g_phi;
                if (theta.theta_3 < 0)
                {
                    theta.theta_3 = 0;
                }
                // Calculate value of theta 2

                theta.theta_2 = Math.Asin((z + MATH_L4 * Math.Sin(theta.theta_3 / MATH_TRANS) - MATH_L1) / MATH_L3) * MATH_TRANS;
            }

            else
            {
                // Calculate value of theta 1

                theta.theta_1 = Math.Atan(y / x) * MATH_TRANS;

                if (y / x > 0)
                {
                    theta.theta_1 = theta.theta_1 + 0;
                }
                if (y / x < 0)
                {
                    theta.theta_1 = theta.theta_1 + 180;
                }
                if (y == 0)
                {
                    if (x > 0)
                    {
                        theta.theta_1 = 180;
                    }
                    else
                    {
                        theta.theta_1 = 0;
                    }
                }

                // Calculate value of theta 3

                g_x_in = (-x / Math.Cos(theta.theta_1 / MATH_TRANS) - MATH_L2) / MATH_L3;

                if (g_z_in == 0)
                {
                    g_phi = 90;
                }

                else
                {
                    g_phi = Math.Atan(-g_x_in / g_z_in) * MATH_TRANS;
                }

                if (g_phi > 0)
                {
                    g_phi = g_phi - 180;
                }

                g_sqrt_z_x = Math.Sqrt(g_z_in * g_z_in + g_x_in * g_x_in);

                g_right_all_2 = -1 * (g_z_in * g_z_in + g_x_in * g_x_in + g_l43 * g_l43 - 1) / (2 * g_l43);
                theta.theta_3 = Math.Asin(g_right_all_2 / g_sqrt_z_x) * MATH_TRANS;
                theta.theta_3 = theta.theta_3 - g_phi;

                if (theta.theta_3 < 0)
                {
                    theta.theta_3 = 0;
                }

                // Calculate value of theta 2

                theta.theta_2 = Math.Asin(g_z_in + g_l43 * Math.Sin(Math.Abs(theta.theta_3 / MATH_TRANS))) * MATH_TRANS;
            }

            theta.theta_1 = Math.Abs(theta.theta_1);
            theta.theta_2 = Math.Abs(theta.theta_2);

            if (theta.theta_3 < 0)
            {
            }
            else
            {
                if ((calYonly(theta.theta_1, theta.theta_2, theta.theta_3) > y + 0.1) || (calYonly(theta.theta_1, theta.theta_2, theta.theta_3) < y - 0.1))
                {
                    theta.theta_2 = 180 - theta.theta_2;
                }
            }

            theta.theta_3 = Math.Abs(theta.theta_3);
            return(theta);
        }
Beispiel #6
0
        public Theta find3Angles(double x, double y, double z)
        {
            Theta theta = ActionControl.calculateServoAngles(x, y, z);

            return(theta);
        }
Beispiel #7
0
        public void MoveTo(double x, double y, double z, int time, int relative, int servo_4)
        {
            attachAll();
            Theta theta = new Theta();
            double current_x = findX();
            double current_y = findY();
            double current_z = findZ();

            double[] x_arr = new double[50];
            double[] y_arr = new double[50];
            double[] z_arr = new double[50];

            x_arr = ActionControl.interpolation(current_x, x);
            y_arr = ActionControl.interpolation(current_y, y);
            z_arr = ActionControl.interpolation(current_z, z);

            if (time < 0) time = 0;

            if (time != 0)
            {
                for (int i = 0; i < 50; i++)
                {
                    Theta t = ActionControl.calculateServoAngles(x_arr[i], y_arr[i], z_arr[i]);
                    writeAngles(t.theta_1, t.theta_2, t.theta_3, t.theta_1 * relative + servo_4);
                    Thread.Sleep(time * 20);
                }
            }
            else
            {
                Theta t = ActionControl.calculateServoAngles(x_arr[49], y_arr[49], z_arr[49]);
                writeAngles(t.theta_1, t.theta_2, t.theta_3, t.theta_1 * relative + servo_4);
            }
        }
Beispiel #8
0
        public void MoveTo(double x, double y, double z,int time)
        {
            attachAll();
            Theta theta = new Theta();
            double[] x_arr = new double[50];
            double[] y_arr = new double[50];
            double[] z_arr = new double[50];

            double current_x = findX();
            double current_y = findY();
            double current_z = findZ();

            Vector vector = calXYZ();
            double _x = vector.x + x;
            double _y = vector.y + y;
            double _z = vector.z + z;

            x_arr = ActionControl.interpolation(current_x, x);
            y_arr = ActionControl.interpolation(current_y, y);
            z_arr = ActionControl.interpolation(current_z, z);

            if (time < 0) time = 0;

            for (int i = 0; i < 50; i++)
            {
                Theta t = ActionControl.calculateServoAngles(x_arr[i], y_arr[i], z_arr[i]);
                writeAngles(t.theta_1, t.theta_2, t.theta_3, 0);
                Thread.Sleep(time*20);
            }
        }
Beispiel #9
0
        public static Theta calculateServoAngles(double x, double y, double z)
        {
            Theta theta = new Theta();

            if (z > (MATH_L1 + MATH_L3 + TopOffset))
            {
                z = MATH_L1 + MATH_L3 + TopOffset;
            }

            if (z < (MATH_L1 - MATH_L4 + BottomOffset))
            {
                z = MATH_L1 - MATH_L4 + BottomOffset;
            }

            g_y_in = (-y - MATH_L2) / MATH_L3;
            g_z_in = (z - MATH_L1) / MATH_L3;
            g_l43 = MATH_L4 / MATH_L3;
            g_right_all = (1 - g_y_in * g_y_in - g_z_in * g_z_in - g_l43 * g_l43) / (2 * g_l43);
            g_sqrt_z_y = Math.Sqrt(g_z_in * g_z_in + g_y_in * g_y_in);

            if (x == 0)
            {
                // Calculate value of theta 1
                theta.theta_1 = 90;

                // Calculate value of theta 3
                if (g_z_in == 0)
                {
                    g_phi = 90;
                }

                else
                {
                    g_phi = Math.Atan(-g_y_in / g_z_in) * MATH_TRANS;
                }

                if (g_phi > 0)
                    g_phi = g_phi - 180;

                theta.theta_3 = Math.Asin(g_right_all / g_sqrt_z_y) * MATH_TRANS - g_phi;
                if (theta.theta_3 < 0)
                {
                    theta.theta_3 = 0;
                }
                // Calculate value of theta 2

                theta.theta_2 = Math.Asin((z + MATH_L4 * Math.Sin(theta.theta_3 / MATH_TRANS) - MATH_L1) / MATH_L3) * MATH_TRANS;
            }

            else
            {
                // Calculate value of theta 1

                theta.theta_1 = Math.Atan(y / x) * MATH_TRANS;

                if (y / x > 0)
                {
                    theta.theta_1 = theta.theta_1 + 0;
                }
                if (y / x < 0)
                {
                    theta.theta_1 = theta.theta_1 + 180;
                }
                if (y == 0)
                {
                    if (x > 0)
                        theta.theta_1 = 180;
                    else
                        theta.theta_1 = 0;
                }

                // Calculate value of theta 3

                g_x_in = (-x / Math.Cos(theta.theta_1 / MATH_TRANS) - MATH_L2) / MATH_L3;

                if (g_z_in == 0)
                {
                    g_phi = 90;
                }

                else
                {
                    g_phi = Math.Atan(-g_x_in / g_z_in) * MATH_TRANS;
                }

                if (g_phi > 0)
                    g_phi = g_phi - 180;

                g_sqrt_z_x = Math.Sqrt(g_z_in * g_z_in + g_x_in * g_x_in);

                g_right_all_2 = -1 * (g_z_in * g_z_in + g_x_in * g_x_in + g_l43 * g_l43 - 1) / (2 * g_l43);
                theta.theta_3 = Math.Asin(g_right_all_2 / g_sqrt_z_x) * MATH_TRANS;
                theta.theta_3 = theta.theta_3 - g_phi;

                if (theta.theta_3 < 0)
                {
                    theta.theta_3 = 0;
                }

                // Calculate value of theta 2

                theta.theta_2 = Math.Asin(g_z_in + g_l43 * Math.Sin(Math.Abs(theta.theta_3 / MATH_TRANS))) * MATH_TRANS;

            }

            theta.theta_1 = Math.Abs(theta.theta_1);
            theta.theta_2 = Math.Abs(theta.theta_2);

            if (theta.theta_3 < 0)
            {
            }
            else
            {
                if ((calYonly(theta.theta_1, theta.theta_2, theta.theta_3) > y + 0.1) || (calYonly(theta.theta_1, theta.theta_2, theta.theta_3) < y - 0.1))
                {
                    theta.theta_2 = 180 - theta.theta_2;
                }
            }

            theta.theta_3 = Math.Abs(theta.theta_3);
            return theta;
        }
Beispiel #10
0
 private Theta AdjustAngle(Theta theta)
 {
     theta.theta_1 = Math.Round(theta.theta_1 + servoRotOffset);
     theta.theta_2 = Math.Round(theta.theta_2 + servoLeftOffset);
     theta.theta_3 = Math.Round(theta.theta_3 + servoRightOffset);
     return theta;
 }